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It marks UNICEF's first foray into the hardware space. UNICEF Kid Power, with the help of California-based technology firm Calorie Cloud and design studio Ammunition, developed the world's first "Wearable for Good" [3] activity tracker called Kid Power Bands. These bands act as a kids’ fitness tracker bracelet that connects to a smartphone app.
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A fitness tracker or activity tracker is an electronic device or app that measures and collects data about an individual's movements and physical responses, towards the goal of monitoring and improving their health, fitness, or psychological wellness over time.
It is a single set of APIs that blends data from multiple apps and devices. [6] Google Fit uses sensors in a user's activity tracker or mobile device to record physical fitness activities (such as walking, cycling, etc.), which are measured against the user's fitness goals to provide a comprehensive view of their fitness.
Every $39.99 LeapBand comes with 10 preloaded apps, access to another 40 free downloads and a virtual pet that kids can engage with as they score points earned through physical activity.
MyFitnessPal is a smartphone application which uses gamification elements for exercise and diet management. The app provides multiple features for diet management. These features include the ability to enter data about food consumed, either manually or by scanning bar codes [1] and Meal Scan, a computer vision technology developed by Passio Inc., that allows users to log meals by pointing ...
A fitness app is an application that can be downloaded on any mobile device and used anywhere to get fit. Fitness apps are designed to help with exercise, other types of physical training, nutrition and diet, and other ways to get fit. As of 2015, the number of health-related apps released on iPhone (iOS) and Android had reached more than ...
Android Virtual Device (Emulator) to run and debug apps in the Android studio. Android Studio supports all the same programming languages of IntelliJ (and CLion) e.g. Java, C++, and more with extensions, such as Go; [19] and Android Studio 3.0 or later supports Kotlin, [20] and "Android Studio includes support for using a number of Java 11 ...