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Cylindrical perspective is a form of distortion caused by fisheye and panoramic lenses which reproduce straight horizontal lines above and below the lens axis level as curved while reproducing straight horizontal lines on lens axis level as straight.
The central cylindrical projection is a perspective cylindrical map projection. It corresponds to projecting the Earth's surface onto a cylinder tangent to the equator as if from a light source at Earth's center. The cylinder is then cut along one of the projected meridians and unrolled into a flat map. [1]
Artists may choose to "correct" perspective distortions, for example by drawing all spheres as perfect circles, or by drawing figures as if centered on the direction of view. In practice, unless the viewer observes the image from an extreme angle, like standing far to the side of a painting, the perspective normally looks more or less correct.
How the Earth is projected onto a cylinder. The projection: is cylindrical, that means it has a cylindrical projection surface [2] is normal, that means it has a normal aspect; is an equal-area projection, that means any two areas in the map have the same relative size compared to their size on the sphere.
An example of a multiview orthographic drawing from a US Patent (1913), showing two views of the same object. Third angle projection is used. In third-angle projection , the object is conceptually located in quadrant III, i.e. it is positioned below and behind the viewing planes, the planes are transparent , and each view is pulled onto the ...
Example mechanical drawing. Here is an example of an engineering drawing (an isometric view of the same object is shown above). The different line types are colored for clarity. Black = object line and hatching; Red = hidden line; Blue = center line of piece or opening; Magenta = phantom line or cutting plane line
Cylindrical lenses. A cylindrical lens is a lens which focuses light into a line instead of a point as a spherical lens would. The curved face or faces of a cylindrical lens are sections of a cylinder, and focus the image passing through it into a line parallel to intersection of the surface of the lens and a plane tangent to it along the cylinder's axis.
For example, with a cube, this is done by first looking straight towards one face. Next, the cube is rotated ±45° about the vertical axis, followed by a rotation of approximately 35.264° (precisely arcsin 1 ⁄ √ 3 or arctan 1 ⁄ √ 2 , which is related to the Magic angle ) about the horizontal axis.
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