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Christopher Tolkien's editorial framing of the 12 volumes of The History of Middle-earth presents his father's legendarium, and the books derived from it, as a set of historic texts, analogous to the presentation of genuine scholarly works like The Monsters and The Critics; and it creates a narrative voice throughout the series, a figure of ...
A frame story is a tale that encloses or frames the main story or set of stories. For example, in Mary Shelley's 1818 novel Frankenstein, the main story is framed by a fictional correspondence between an explorer and his sister; [2] in One Thousand and One Nights, compiled during the Islamic Golden Age, the many stories are framed by a tale that Scheherazade keeps the king from executing her ...
Numerous books released between 2014 and 2024 applied to all settings, but used characters from Forgotten Realms as framing devices. These include: Volo's Guide to Monsters, Xanathar's Guide to Everything, Mordenkainen's Tome of Foes, Tasha's Cauldron of Everything, and Mordenkainen Presents: Monsters of the Multiverse.
The History of Middle-earth is a 12-volume series of books published between 1983 and 1996 by George Allen & Unwin in the UK and by Houghton Mifflin in the US. They collect and analyse much of J. R. R. Tolkien's legendarium, compiled and edited by his son Christopher Tolkien.
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Articles relating to frame stories, a literary technique that serves as a companion piece to a story within a story, where an introductory or main narrative sets the stage either for a more emphasized second narrative or for a set of shorter stories. The frame story leads readers from a first story into one or more other stories within it.
The books from the "main" product line of 4th Edition are split into Core Rules and Supplement books. Unlike third edition of Dungeons & Dragons , which had the core rulebooks released in monthly installments, the 4th editions of the Player's Handbook , Monster Manual , and Dungeon Master's Guide were all released in June 2008.
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