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  2. Wikipedia:Free sound resources - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Free_sound_resources

    Independent, unique sound library with royalty free & free sound effects - for video, sound design, music productions and more. CC0, CC BY Gfx Sounds: Yes Yes Sound library for professional and free sound effects downloads. CC0, CC BY Free To Use Sounds: Yes Yes Sound effects library with hiqh quality field recordings from all around the world.

  3. Atari Video Music - Wikipedia

    en.wikipedia.org/wiki/Atari_Video_Music

    The Atari Video Music (Model C240) is the earliest commercial electronic music visualizer released. It was manufactured by Atari, Inc. , and released in 1977 [ 1 ] [ 2 ] for $169.95. [ 3 ] The system creates an animated visual display that responds to musical input from a Hi-Fi stereo system for the visual entertainment of consumers.

  4. List of sound chips - Wikipedia

    en.wikipedia.org/wiki/List_of_sound_chips

    Atari, Inc. Television Interface Adaptor (TIA) 1977 2 Atari 2600 and Atari 7800 video game consoles, Video Music (music visualizer for TV) Combined sound and graphics chip, metal–oxide–semiconductor (MOS) integrated circuit [1] POKEY: 1979 4 Atari 8-bit, Atari 5200, some Atari arcade machines, certain Atari 7800 cartridges [2] Atari AMY ...

  5. SAP (file format) - Wikipedia

    en.wikipedia.org/wiki/SAP_(file_format)

    SAP is a file format that stores music data from Atari 8-bit computers, all of which use the POKEY sound chip.Most popular tunes were written between 1981-1987. The format is similar to the SID, SPC or NSF formats, in that it is a music data format which is supported by a player, which emulates the central processing unit and sound hardware of the original hardware in order to play music.

  6. Touch Me (arcade game) - Wikipedia

    en.wikipedia.org/wiki/Touch_Me_(arcade_game)

    The arcade version was housed in a short arcade cabinet and had four large circular buttons of the same color. The player was allowed to make three mistakes before the game ended. The arcade game found itself competing for attention in arcades with the latest pinball machines and video games of the day; it was not very successful.

  7. David Whittaker (video game composer) - Wikipedia

    en.wikipedia.org/wiki/David_Whittaker_(video...

    Atari ST, Commodore 64, Amiga, Amstrad CPC, ZX Spectrum: Domark: 11-a-Side Soccer: 1989 Amstrad CPC: 180: 1986 Commodore 64, Atari 8-bit: Mastertronic: Arranged music for Atari 8-bit Jason C. Brooke Alfred Chicken: 1993 Amiga, Amiga CD³²: Mindscape: Sound effects on CD32 Alien Syndrome: 1988 Amiga: Sega: Amaurote: 1987 Commodore 64, Amstrad ...

  8. Surround (video game) - Wikipedia

    en.wikipedia.org/wiki/Surround_(video_game)

    [8] [27] David H. Ahl found all the launch titles for the Atari VCS were designed for repeat playthroughs, and that Surround specifically had complex gameplay and fantastic sound effects. [29] Ahl appreciated the "Video Graffiti" modes inclusion, while the original review in Video dismissed them as "basically pretty dull" and gave them a 5 out ...

  9. Alien vs Predator (Atari Jaguar video game) - Wikipedia

    en.wikipedia.org/wiki/Alien_vs_Predator_(Atari...

    Alex Quarmby, James Grunke, Michael Stevens, Nathan Brenholdt, Paul Foster, Tom Gillen, and Will Davis were in charge of the game's music and sound effects. [2] [17] Many of the sound effects and voices samples in Alien vs Predator were provided by Atari's audio department, in addition to films from the Alien and Predator franchises.

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