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  2. Similarity (geometry) - Wikipedia

    en.wikipedia.org/wiki/Similarity_(geometry)

    If two angles of a triangle have measures equal to the measures of two angles of another triangle, then the triangles are similar. Corresponding sides of similar polygons are in proportion, and corresponding angles of similar polygons have the same measure. Two congruent shapes are similar, with a scale factor of 1. However, some school ...

  3. Nicky Case - Wikipedia

    en.wikipedia.org/wiki/Nicky_Case

    Nicky Case (born September 11, 1994 [1]) is a Canadian indie game developer, web designer, and critical theorist.They have developed interactive websites and online video games such as Coming Out Simulator, Explorable Explanations, We Become What We Behold and Parable of the Polygons.

  4. Self-similarity - Wikipedia

    en.wikipedia.org/wiki/Self-similarity

    In mathematics, a self-similar object is exactly or approximately similar to a part of itself (i.e., the whole has the same shape as one or more of the parts). Many objects in the real world, such as coastlines , are statistically self-similar: parts of them show the same statistical properties at many scales. [ 2 ]

  5. List of polygons - Wikipedia

    en.wikipedia.org/wiki/List_of_polygons

    Individual polygons are named (and sometimes classified) according to the number of sides, combining a Greek-derived numerical prefix with the suffix -gon, e.g. pentagon, dodecagon. The triangle, quadrilateral and nonagon are exceptions, although the regular forms trigon, tetragon, and enneagon are sometimes encountered as well.

  6. List of self-intersecting polygons - Wikipedia

    en.wikipedia.org/wiki/List_of_self-intersecting...

    Some types of self-intersecting polygons are: the crossed quadrilateral, with four edges the antiparallelogram, a crossed quadrilateral with alternate edges of equal length the crossed rectangle, an antiparallelogram whose edges are two opposite sides and the two diagonals of a rectangle, hence having two edges parallel; Star polygons

  7. Schönhardt polyhedron - Wikipedia

    en.wikipedia.org/wiki/Schönhardt_polyhedron

    This rotation causes the square faces of the triangle to become skew polygons, each of which can be re-triangulated with two triangles to form either a convex or a non-convex dihedral angle. When all three of these pairs of triangles are chosen to have a non-convex dihedral, the Schönhardt polyhedron is the result. [2]

  8. Concentric objects - Wikipedia

    en.wikipedia.org/wiki/Concentric_objects

    For the circumradius-to-inradius ratio for various n, see Bicentric polygon#Regular polygons. The same can be said of a regular polyhedron's insphere, midsphere and circumsphere. The region of the plane between two concentric circles is an annulus, and analogously the region of space between two concentric spheres is a spherical shell. [6]

  9. Isogonal figure - Wikipedia

    en.wikipedia.org/wiki/Isogonal_figure

    In geometry, a polytope (e.g. a polygon or polyhedron) or a tiling is isogonal or vertex-transitive if all its vertices are equivalent under the symmetries of the figure. This implies that each vertex is surrounded by the same kinds of face in the same or reverse order, and with the same angles between corresponding faces.