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Natural neighbor interpolation with Sibson weights. The area of the green circles are the interpolating weights, w i. The purple-shaded region is the new Voronoi cell, after inserting the point to be interpolated (black dot). The weights represent the intersection areas of the purple-cell with each of the seven surrounding cells.
A point location data structure can be built on top of the Voronoi diagram in order to answer nearest neighbor queries, where one wants to find the object that is closest to a given query point. Nearest neighbor queries have numerous applications. For example, one might want to find the nearest hospital or the most similar object in a database.
Natural neighbor interpolation; Nearest neighbor value interpolation; PDE surface; Transfinite interpolation — constructs function on planar domain given its values on the boundary; Trend surface analysis — based on low-order polynomials of spatial coordinates; uses scattered observations; Method based on polynomials are listed under ...
Multivariate interpolation is the interpolation of functions of more than one variable. Methods include nearest-neighbor interpolation, bilinear interpolation and bicubic interpolation in two dimensions, and trilinear interpolation in three dimensions. They can be applied to gridded or scattered data.
In numerical analysis, given a square grid in one or two dimensions, the five-point stencil of a point in the grid is a stencil made up of the point itself together with its four "neighbors". It is used to write finite difference approximations to derivatives at grid points. It is an example for numerical differentiation.
The natural element method (NEM) [1] [2] [3] is a meshless method to solve partial differential equation, where the elements do not have a predefined shape as in the finite element method, but depend on the geometry. [4] [5] [6] A Voronoi diagram partitioning the space is used to create each of these elements.
Bicubic interpolation can be accomplished using either Lagrange polynomials, cubic splines, or cubic convolution algorithm. In image processing, bicubic interpolation is often chosen over bilinear or nearest-neighbor interpolation in image resampling, when speed is not an issue.
Nearest-neighbor interpolation (also known as proximal interpolation or, in some contexts, point sampling) is a simple method of multivariate interpolation in one or more dimensions. Interpolation is the problem of approximating the value of a function for a non-given point in some space when given the value of that function in points around ...