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A clipboard manager or clipboard extender, is a computer program that adds functionality to an operating system's clipboard. Many clipboards provide only one buffer for the "copy and paste" function, and it is overwritten by each new "copy" operation. The main task of a clipboard manager is to store data copied to the clipboard in a way that ...
Support was discontinued with Windows Me. [1] At the time of its initial release, Sysedit was commonly used to demonstrate multiple document interfaces (MDI). [citation needed] It opens all of the aforementioned configuration files at once in separate daughter windows whenever launched. It still uses the System font from older versions of Windows.
Applications communicate through the clipboard by providing either serialized representations of an object, or a promise (for larger objects). [6] In some circumstances, the transfer of certain common data formats may be achieved opaquely through the use of an abstract factory; for example, Mac OS X uses a class called NSImage to provide access to image data stored on the clipboard, though the ...
On most systems only one clipboard location exists, hence another cut or copy operation overwrites the previously stored information. Many UNIX text-editors provide multiple clipboard entries, as do some Macintosh programs such as Clipboard Master, [6] and Windows clipboard-manager programs such as the one in Microsoft Office.
In computing, buffer underrun or buffer underflow is a state occurring when a buffer used for communicating between two devices or processes is fed with data at a lower speed than the data is being read from it. This requires the program reading from the buffer to pause its processing while the buffer refills.
Windows Console is the infrastructure for console applications in Microsoft Windows.An instance of a Windows Console has a screen buffer and an input buffer.It allows console apps to run inside a window or in hardware text mode (so as to occupy the entire screen).
In computer science, a data buffer (or just buffer) is a region of memory used to store data temporarily while it is being moved from one place to another. Typically, the data is stored in a buffer as it is retrieved from an input device (such as a microphone) or just before it is sent to an output device (such as speakers); however, a buffer may be used when data is moved between processes ...
System32, a special folder in the Windows operating system containing systems and libraries. Sega System 32, an arcade system board. This page was last edited on 15 ...