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  2. Set (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Set_(abstract_data_type)

    In computer science, a set is an abstract data type that can store unique values, without any particular order. It is a computer implementation of the mathematical concept of a finite set. Unlike most other collection types, rather than retrieving a specific element from a set, one typically tests a value for membership in a set.

  3. String (computer science) - Wikipedia

    en.wikipedia.org/wiki/String_(computer_science)

    String functions are used to create strings or change the contents of a mutable string. They also are used to query information about a string. They also are used to query information about a string. The set of functions and their names varies depending on the computer programming language .

  4. Flyweight pattern - Wikipedia

    en.wikipedia.org/wiki/Flyweight_pattern

    There are multiple ways to implement the flyweight pattern. One example is mutability: whether the objects storing extrinsic flyweight state can change. Immutable objects are easily shared, but require creating new extrinsic objects whenever a change in state occurs. In contrast, mutable objects can share state.

  5. Configuration file - Wikipedia

    en.wikipedia.org/wiki/Configuration_file

    Across Unix-like operating systems many different configuration-file formats exist, with each application or service potentially having a unique format, but there is a strong tradition of them being in human-editable plain text, and a simple key–value pair format is common.

  6. Immutable object - Wikipedia

    en.wikipedia.org/wiki/Immutable_object

    In the language of guarantees, mutable has no guarantees (the function might change the object), const is an outward-only guarantee that the function will not change anything, and immutable is a bidirectional guarantee (the function will not change the value and the caller must not change it).

  7. Buffer overflow - Wikipedia

    en.wikipedia.org/wiki/Buffer_overflow

    Visualization of a software buffer overflow. Data is written into A, but is too large to fit within A, so it overflows into B.. In programming and information security, a buffer overflow or buffer overrun is an anomaly whereby a program writes data to a buffer beyond the buffer's allocated memory, overwriting adjacent memory locations.

  8. Protocol Buffers - Wikipedia

    en.wikipedia.org/wiki/Protocol_Buffers

    Protocol Buffers is similar to the Apache Thrift, Ion, and Microsoft Bond protocols, offering a concrete RPC protocol stack to use for defined services called gRPC. [5] Data structure schemas (called messages) and services are described in a proto definition file (.proto) and compiled with protoc. This compilation generates code that can be ...

  9. Pure function - Wikipedia

    en.wikipedia.org/wiki/Pure_function

    I/O is inherently impure: input operations undermine referential transparency, and output operations create side effects.Nevertheless, there is a sense in which a function can perform input or output and still be pure, if the sequence of operations on the relevant I/O devices is modeled explicitly as both an argument and a result, and I/O operations are taken to fail when the input sequence ...