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  2. Geometry Dash - Wikipedia

    en.wikipedia.org/wiki/Geometry_Dash

    Three spin-off games accompany the main series: Geometry Dash Meltdown, Geometry Dash World and Geometry Dash SubZero. Geometry Dash Lite is a free version of the main game that includes fewer levels, displays advertisements, and lacks the level editor and most online features, along with various unlockable characters.

  3. Cocos2d - Wikipedia

    en.wikipedia.org/wiki/Cocos2d

    SpriteBuilder: Previously known as CocosBuilder, [6] SpriteBuilder is an IDE for Cocos2D-SpriteBuilder apps. SpriteBuilder is free and its development was sponsored by Apportable, who also sponsored the free Cocos2D-SpriteBuilder, Cocos3D, and Chipmunk physics projects.

  4. Platformer - Wikipedia

    en.wikipedia.org/wiki/Platformer

    Moreover, two Crash Bandicoot platformers were released in 2007 and 2008, and in 2013, RobTop Games, an indie developer, made Geometry Dash. Freedom Planet (2014) is a more traditional, retro-style platformer: it draws heavy influence from early Sonic the Hedgehog games and features pixelated, sprite-based graphics.

  5. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    Source is a 3D game engine developed by Valve.It debuted as the successor to GoldSrc in 2004 with the releases of Half-Life: Source, Counter-Strike: Source, and Half-Life 2.

  6. List of interactive geometry software - Wikipedia

    en.wikipedia.org/wiki/List_of_interactive...

    Interactive geometry software (IGS) or dynamic geometry environments (DGEs) are computer programs which allow one to create and then manipulate geometric constructions, primarily in plane geometry. In most IGS, one starts construction by putting a few points and using them to define new objects such as lines , circles or other points.

  7. Metric tensor (general relativity) - Wikipedia

    en.wikipedia.org/wiki/Metric_tensor_(general...

    In general relativity, the metric tensor (in this context often abbreviated to simply the metric) is the fundamental object of study.The metric captures all the geometric and causal structure of spacetime, being used to define notions such as time, distance, volume, curvature, angle, and separation of the future and the past.

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