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  2. Scrum (software development) - Wikipedia

    en.wikipedia.org/wiki/Scrum_(software_development)

    Scrum Agile events, based on The 2020 Scrum Guide [1] Scrum is an agile team collaboration framework commonly used in software development and other industries. Scrum prescribes for teams to break work into goals to be completed within time-boxed iterations, called sprints. Each sprint is no longer than one month and commonly lasts two weeks.

  3. Disciplined agile delivery - Wikipedia

    en.wikipedia.org/wiki/Disciplined_agile_delivery

    A three-phase project lifecycle based on scrum. The phases are Inception (what is sometimes called "Sprint 0"), Construction, and Transition (what is sometimes called a Release sprint). Lean. A three-phase project lifecycle based on Kanban. Continuous delivery: Agile. An Agile-based product lifecycle that supports a continuous flow of work ...

  4. Timeboxing - Wikipedia

    en.wikipedia.org/wiki/Timeboxing

    Scrum was influenced by ideas of timeboxing and iterative development. [16] Regular timeboxed units known as sprints form the basic unit of development. [17] A typical length for a sprint is less than 30 days. [18] [19] Sprint planning, sprint retrospective and sprint review meetings are timeboxed. [18]

  5. Stand-up meeting - Wikipedia

    en.wikipedia.org/wiki/Stand-up_meeting

    Scrum has daily meetings (the daily scrum) for the team to reflect and assess progress towards the sprint goal. [8] This meeting is intended to be brief – less than 15 minutes – so any in-depth discussions about impediments are deferred until after the event is complete.

  6. Sprint - Wikipedia

    en.wikipedia.org/wiki/Sprint

    Sprint (software development), a development phase in software development See also Sprint (scrum) for how sprints are used specifically in the Scrum development methodology; Sprint (word processor), software published by Borland; Sprint 2, a series of racing video games from Atari

  7. Jeff Sutherland - Wikipedia

    en.wikipedia.org/wiki/Jeff_Sutherland

    Scrum involves a cross-functional team creating a list to work on. [11] The team consists of three specific roles, the Product Owner, the Developers and the Scrum Master. [12] The team then works through three phases: a pre-sprint planning, the sprint and then a post-sprint meeting. [14] The group has daily meetings and keeps a Product Backlog ...

  8. Agile software development - Wikipedia

    en.wikipedia.org/wiki/Agile_software_development

    A common pitfall is for a scrum master to act as a contributor. While not prohibited by the Scrum framework, the scrum master needs to ensure they have the capacity to act in the role of scrum master first and not work on development tasks. A scrum master's role is to facilitate the process rather than create the product. [113]

  9. Product backlog - Wikipedia

    en.wikipedia.org/wiki/Product_backlog

    The agile product backlog in scrum is a prioritized features list, containing short descriptions of all functionality desired in the product. When applying the scrum or other agile development methodology, it is not necessary to start a project with a lengthy, upfront effort to document all requirements as is more common with traditional project management methods following the waterfall model.