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RAPTOR allows users to write and execute programs using flowcharts. The simple language and graphical components of RAPTOR are designed to teach the major ideas of computer programming to students. It is typically used in academics to teach introductory programming concepts as well. [3]
A simple flowchart representing a process for dealing with a non-functioning lamp.. A flowchart is a type of diagram that represents a workflow or process.A flowchart can also be defined as a diagrammatic representation of an algorithm, a step-by-step approach to solving a task.
Flowgorithm is a graphical authoring tool which allows users to write and execute programs using flowcharts. The approach is designed to emphasize the algorithm rather than the syntax of a specific programming language. [1] The flowchart can be converted to several major programming languages. Flowgorithm was created at Sacramento State ...
Example of a Nassi–Shneiderman diagram. A Nassi–Shneiderman diagram (NSD) in computer programming is a graphical design representation for structured programming. [1] This type of diagram was developed in 1972 by Isaac Nassi and Ben Shneiderman who were both graduate students at Stony Brook University. [2]
The beginning programmer would first create a flow chart to solve the problem. Since all of the problems involved words (rather than mathematical problems) the solution was intuitive. The flow chart would be translated into the flow programming language using a top-down, mechanical method.
In the design stage, the chart is drawn and used as a way for the client and the various software designers to communicate. During the actual building of the program (implementation), the chart is continually referred to as "the master-plan". [5] A structure chart depicts [2] the size and complexity of the system, and
In computer science, control flow (or flow of control) is the order in which individual statements, instructions or function calls of an imperative program are executed or evaluated.
A call graph generated for a simple computer program in Python. A call graph (also known as a call multigraph [1] [2]) is a control-flow graph, [3] which represents calling relationships between subroutines in a computer program. Each node represents a procedure and each edge (f, g) indicates that procedure f calls procedure g.