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  2. Optimum HDTV viewing distance - Wikipedia

    en.wikipedia.org/wiki/Optimum_HDTV_viewing_distance

    Find the optimal distance for a given screen. Example: for a 4K UHD screen 140 cm high (112 inches diagonal), the optimal distance is 140 × 1.6 = 224 cm. Find the right screen size. Example: for a 1080 HDTV used at a distance of 250 cm, you need to find a screen whose height is close to ⁠ 250 / 3.2 ⁠ = 78 cm (63 inches diagonally).

  3. Display size - Wikipedia

    en.wikipedia.org/wiki/Display_size

    At this distance, the individual pixels cannot be resolved while simultaneously maximizing the viewing area. For more TV resolutions, see "The optimal viewing distance". [3] [4] The TV image is composed of many lines of pixels. Ideally, the TV watcher sits far enough away from the screen that the individual lines merge into one solid image.

  4. 10-foot user interface - Wikipedia

    en.wikipedia.org/wiki/10-foot_user_interface

    User interface intended for the TV. Can be used from different distances of use, some of which can be very large. The term "10-foot" or "3-meter" is used to differentiate this user interface style from those used on desktop computers, which typically assume the user's eyes are only about two feet (24 inches, 60 cm) from the display.

  5. Resize and position screens in AOL Desktop Gold

    help.aol.com/articles/how-do-i-change-the-window...

    To view multiple windows in AOL Desktop Gold, you'll want to resize and position them appropriately on your screen. You can also save the window size and position for the next time you sign in to Desktop Gold. Open the window you want to resize or move. Click and drag the outside border of the window to modify its size.

  6. Large-screen television technology - Wikipedia

    en.wikipedia.org/wiki/Large-screen_television...

    A 140 cm (56 in) DLP rear-projection TV Large-screen television technology (colloquially big-screen TV) developed rapidly in the late 1990s and 2000s.Prior to the development of thin-screen technologies, rear-projection television was standard for larger displays, and jumbotron, a non-projection video display technology, was used at stadiums and concerts.

  7. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    This article lists computer monitor, television, digital film, and other graphics display resolutions that are in common use. Most of them use certain preferred numbers . Computer graphics

  8. Widescreen display modes - Wikipedia

    en.wikipedia.org/wiki/Widescreen_display_modes

    Normal mode frames the 4:3 video to the 16:9 picture area by displaying it in its original aspect ratio, with vertical gray or black bars on both sides of the screen. The disadvantage of this method is the fact that the image is small by virtue of not using the entire width of the screen. This is also known as the 4:3 mode.

  9. Viewing angle - Wikipedia

    en.wikipedia.org/wiki/Viewing_angle

    In display technology parlance, viewing angle is the angle at which a display can be viewed with an acceptable visual performance. In a technical context, the angular range is called viewing cone defined by a multitude of viewing directions.