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Xvid (formerly "XviD") is a video codec library following the MPEG-4 video coding standard, specifically MPEG-4 Part 2 Advanced Simple Profile (ASP). It uses ASP features such as b-frames , global and quarter pixel motion compensation , lumi masking , trellis quantization , and H.263 , MPEG and custom quantization matrices .
Those codecs are used by many PC games which use voice chats via Microsoft DirectPlay API. Voxware MetaVoice Windows Media Player (voxmvdec.ax) Truespeech. Windows Media Player (tssoft32.acm) FFmpeg (decoder only) MS GSM Windows Media Player (msgsm32.acm) libgsm; FFmpeg (decoder only) MS-ADPCM Windows Media Player (msadp32.acm) FFmpeg
This is a listing of open-source codecs—that is, open-source software implementations of audio or video coding formats, audio codecs and video codecs respectively. Many of the codecs listed implement media formats that are restricted by patents and are hence not open formats.
The quality the codec can achieve is heavily based on the compression format the codec uses. A codec is not a format, and there may be multiple codecs that implement the same compression specification – for example, MPEG-1 codecs typically do not achieve quality/size ratio comparable to codecs that implement the more modern H.264 specification.
Currently known as "Media Player 10 Mobile,” this edition (released in October 2004) closely resembles the capabilities of the Windows version of WMP 10, including playlist capabilities, a media library, album art, WMA Lossless playback, support for DRM-protected media, video playback at 640×480 with stereo sound, and the same Energy Blue ...
The K-Lite Codec Pack also includes several related tools, including Media Player Classic Home Cinema (MPC-HC), Media Info Lite, and Codec Tweak Tool. [1] K-Lite adds Video for Windows (VFW) codecs and DirectShow filters to the system, so that DirectShow/VFW based players like MPC, Winamp, and Windows Media Player will use them automatically.
Microsoft's Ben Waggoner states "Microsoft (well before my time) went down the codec standard route before with MPEG-4 part 2, which turns out to be a profound disappointment across the industry - it didn't offer that much of a compression advantage over MPEG-2, and the protracted license agreement discussions scared off a lot of adoption. I ...
Microsoft's Windows Media Player, Windows Media Center and modern video players support PureVideo. Nvidia also sells PureVideo decoder software which can be used with media players which use DirectShow. Systems with dual GPU's either need to configure the codec or run the application on the Nvidia GPU to utilize PureVideo.
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