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  2. CPU-bound - Wikipedia

    en.wikipedia.org/wiki/CPU-bound

    Example components were CPU, tape drives, hard disks, card-readers, and printers. Computers that predominantly used peripherals were characterized as I/O bound. Establishing that a computer is frequently CPU-bound implies that upgrading the CPU or optimizing code will improve the overall computer performance.

  3. Commit charge - Wikipedia

    en.wikipedia.org/wiki/Commit_charge

    In the same display, the "Mem Usage" column in Windows XP and Server 2003, or the "Working Set (Memory)" column in Windows Vista and later, shows each process's current working set. This is a count of physical memory (RAM) rather than virtual address space.

  4. Load (computing) - Wikipedia

    en.wikipedia.org/wiki/Load_(computing)

    An idle computer has a load number of 0 (the idle process is not counted). Each process using or waiting for CPU (the ready queue or run queue) increments the load number by 1. Each process that terminates decrements it by 1. Most UNIX systems count only processes in the running (on CPU) or runnable (waiting for CPU) states.

  5. Amdahl's law - Wikipedia

    en.wikipedia.org/wiki/Amdahl's_law

    Neglecting extrinsic factors: Amdahl's Law addresses computational parallelism, neglecting extrinsic factors such as data persistence, I/O operations, and memory access overheads, and assumes idealized conditions.

  6. I/O bound - Wikipedia

    en.wikipedia.org/wiki/I/O_bound

    At this point, the CPU sits idle. The CPU-bound process will then move back to the ready queue and be allocated the CPU. Again, all the I/O processes end up waiting in the ready queue until the CPU-bound process is done. There is a convoy effect as all the other processes wait for the one big process to get off the CPU. This effect results in ...

  7. Backward compatibility - Wikipedia

    en.wikipedia.org/wiki/Backward_compatibility

    Later versions of the system removed the controller and memory card slots, effectively removing this feature. In telecommunications and computing , backward compatibility (or backwards compatibility ) is a property of an operating system , software, real-world product, or technology that allows for interoperability with an older legacy system ...

  8. Wait state - Wikipedia

    en.wikipedia.org/wiki/Wait_state

    Some second-level CPU caches run slower than the processor core. When the processor needs to access external memory, it starts placing the address of the requested information on the address bus. It then must wait for the answer, that may come back tens if not hundreds of cycles later. Each of the cycles spent waiting is called a wait state.

  9. Java performance - Wikipedia

    en.wikipedia.org/wiki/Java_performance

    In C++ the memory and performance cost of these types of references can be avoided when the instance of B and/or C exists within A. In most cases a C++ application will consume less memory than an equivalent Java application due to the large overhead of Java's virtual machine, class loading and automatic memory resizing.