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  2. Blocking (animation) - Wikipedia

    en.wikipedia.org/wiki/Blocking_(animation)

    Blocking is an animation technique in which key poses are created to establish timing and placement of characters and props in a given scene or shot. [1] This technique is most commonly used in 3D computer animation, where it is sometimes referred to as Stepped animation.

  3. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    For real-time rendering, this value (or more commonly the irradiance, which does not depend on local surface albedo) can be pre-computed and stored in a texture (called an irradiance map) or stored as vertex data for 3D models. This feature was used in architectural visualization software to allow real-time walk-throughs of a building interior ...

  4. Back-face culling - Wikipedia

    en.wikipedia.org/wiki/Back-face_culling

    If multiple surfaces face towards the camera, then additional use of methods such as Z-buffering or the Painter's algorithm may be necessary to ensure the correct surface is rendered. Back-face culling is typically quite a cheap test, only requiring a dot product to be calculated, and so it is often used as a step in the graphical pipeline that ...

  5. List of file formats - Wikipedia

    en.wikipedia.org/wiki/List_of_file_formats

    TEXTURE.GBX – Info about a texture that are used in materials. MATERIAL.GBX – Info about a material such as surface type that are used in Solids. TMEDCLASSIC.GBX – Block info. GHOST.GBX – Player ghosts in Trackmania and TrackMania Turbo. CONTROLSTYLE.GBX – Menu files. SCORES.GBX – Stores info about the player's best times.

  6. Computer animation - Wikipedia

    en.wikipedia.org/wiki/Computer_animation

    Computer animation is essentially a digital successor to stop motion techniques, but using 3D models, and traditional animation techniques using frame-by-frame animation of 2D illustrations. For 2D figure animations, separate objects (illustrations) and separate transparent layers are used with or without that virtual skeleton.

  7. List of 3D animation software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_animation_software

    The following is a list of 3D animation software that have articles in Wikipedia. Title License ... Blender: GPL v2 or later January 2, 1994: ongoing Bryce ...

  8. Autodesk - Wikipedia

    en.wikipedia.org/wiki/Autodesk

    Autodesk Arnold – a CPU- or GPU-accelerated pathtracing renderer widely used in animation and visual effects for film and TV; Turtle – a primary texture-baking renderer in Maya LT; its baking technology was also used in Beast, a discontinued lighting middleware with baking tools. Maya Software – a scanline/raytracing hybrid renderer in Maya

  9. Massively multiplayer online role-playing game - Wikipedia

    en.wikipedia.org/wiki/Massively_multiplayer...

    A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game.. As in role-playing games (RPGs), the player assumes the role of a character (often in a fantasy world or science-fiction world) and takes control over many of that character's actions.