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  2. Video games in China - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_China

    Representing roughly 25% of the worldwide video game industry revenue, China’s gaming ecosystem has surpassed the United States in market size and earned its reputation as the “Games Industry Capital of the World.” [2] [3] Beyond its economic influence, China’s role in esports and cultural exports through games underscores its growing ...

  3. League of Legends - Wikipedia

    en.wikipedia.org/wiki/League_of_Legends

    Summoner's Rift is the flagship game mode of League of Legends and the most prominent in professional-level play. [8] [9] [10] The mode has a ranked competitive ladder; a matchmaking system determines a player's skill level and generates a starting rank from which they can climb. There are ten tiers; the least skilled are Iron, Bronze, and ...

  4. Bilibili Gaming - Wikipedia

    en.wikipedia.org/wiki/Bilibili_Gaming

    Bilibili entered the professional League of Legends scene on 17 December 2017 with their acquisition of LPL team I May. The team was rebranded as Bilibili Gaming. [1] [2]After a top two finish in the 2023 LPL Spring Split, the team qualified for MSI for the first time in their history. [3]

  5. AliExpress - Wikipedia

    en.wikipedia.org/wiki/AliExpress

    AliExpress (Chinese: 全球速卖通) is an online retail service based in China and owned by the Alibaba Group. [1] Launched in 2010, [ 2 ] [ 3 ] it is made up of small businesses in China and other locations, such as Singapore, that offer products to international online buyers.

  6. League of Legends in esports - Wikipedia

    en.wikipedia.org/wiki/League_of_Legends_in_esports

    League of Legends esports is the professional competition of the multiplayer online battle arena video game League of Legends. It is developed and published by Riot Games and was first released in 2009. Professional tournaments began in 2011 with the Season 1 World Championship at DreamHack in Jönköping, Sweden.

  7. LOL (video game) - Wikipedia

    en.wikipedia.org/wiki/LOL_(video_game)

    LOL was developed by a group of five people at Route24. The game was designed by former Skip vice president Kenichi Nishi, best known for directing Giftpia and Chibi-Robo!, and, before these, the similarly-named (but unrelated) L.O.L. Lack of love. LOL was programmed by Fumihiro Kanaya, who worked on two of Skip's bit Generations titles.

  8. Esports at the 2022 Asian Games – League of Legends

    en.wikipedia.org/wiki/Esports_at_the_2022_Asian...

    China Chinese Taipei Hong Kong India Chen Zebin; Zhao Lijie; Zhuo Ding; Zhao Jiahao; Tian Ye; Peng Lixun; Xu Shi-Jie; Hung Hao-hsuan; Chu Jun-lan; Chiu Tzu-chuan; Hu Shuo-chieh; Su Chia-hsiang

  9. League of Legends: Wild Rift - Wikipedia

    en.wikipedia.org/wiki/League_of_Legends:_Wild_Rift

    This is an accepted version of this page This is the latest accepted revision, reviewed on 8 January 2025. Multiplayer online battle arena video game 2020 video game League of Legends: Wild Rift Developer(s) Riot Games Publisher(s) Riot Games Director(s) Andrei "Meddler" van Roon Composer(s) Brendon Williams Series League of Legends Engine Unity Platform(s) Android, iOS, iPadOS Release October ...