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  2. Visual rhetoric - Wikipedia

    en.wikipedia.org/wiki/Visual_rhetoric

    Logos is the appeal to logic or reason [26] These techniques are a technical skill learned and utilized by visual communication designer's today, such as in the field of advertising. Each of these methods of appeal have the ability to influence their audience in different ways. Methods of appeal can also be combined to strengthen the underlying ...

  3. Category:Game developer logos - Wikipedia

    en.wikipedia.org/wiki/Category:Game_developer_logos

    To place a file in this category, add the tag {{Non-free logo|Game developer logos}} to the bottom of the file's description page. If you are not sure which category a file belongs to, consult the file copyright tag page .

  4. Video game - Wikipedia

    en.wikipedia.org/wiki/Video_game

    A video game [a] or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality ...

  5. Modes of persuasion - Wikipedia

    en.wikipedia.org/wiki/Modes_of_persuasion

    It is also important for speakers to be aware of events that might happen during the moment of a speech, like outside noise, the technology that can be used during the event, as well as the weather conditions on the day, so it can be easier for him/her to connect with the audience and not be disturbed during the speech. [3] An example would be ...

  6. Category:Video game logos - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game_logos

    Media in category "Video game logos" The following 200 files are in this category, out of 1,204 total. (previous page) 0–9. File:0x10c logo.png; File:2Fast4Gnomz ...

  7. Procedural rhetoric - Wikipedia

    en.wikipedia.org/wiki/Procedural_rhetoric

    The term "procedural rhetoric" was developed by Ian Bogost in his book Persuasive Games: The Expressive Power of Videogames. [3] Bogost defines procedural rhetoric as "the art of persuasion through rule-based representations and interactions, rather than the spoken word, writing, images, or moving pictures" [4] and "the art of using processes persuasively."

  8. Digital on-screen graphics by country - Wikipedia

    en.wikipedia.org/wiki/Digital_on-screen_graphics...

    Arabic TV logos are placed in the top-right and top-left except for Al-Jazeera, whose logo appears on the bottom-right of the screen.Some Arabian TV stations hide their logos during commercial breaks and promos/trailers, such as Dubai TV, Dubai One, Funoon, the Egyptian CBC and Nile TV networks, ART Hekayat, ART Hekayat 2, Iqraa, and Al-Jazeera.

  9. Production logo - Wikipedia

    en.wikipedia.org/wiki/Production_logo

    Production logos are usually seen at the beginning of a theatrical movie or video game (an "opening logo"), and/or at the end of a television program or TV movie (a "closing logo"). Many production logos have become famous over the years, such as the 20th Century Studios' monument and searchlights and MGM's Leo the Lion.