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  2. Wason selection task - Wikipedia

    en.wikipedia.org/wiki/Wason_selection_task

    The Wason selection task (or four-card problem) is a logic puzzle devised by Peter Cathcart Wason in 1966. [1] [2] [3] It is one of the most famous tasks in the study of deductive reasoning. [4] An example of the puzzle is: You are shown a set of four cards placed on a table, each of which has a number on one side and a color on the other.

  3. Lewis structure - Wikipedia

    en.wikipedia.org/wiki/Lewis_structure

    Lewis structure of a water molecule. Lewis structures – also called Lewis dot formulas, Lewis dot structures, electron dot structures, or Lewis electron dot structures (LEDs) – are diagrams that show the bonding between atoms of a molecule, as well as the lone pairs of electrons that may exist in the molecule.

  4. Automatic test pattern generation - Wikipedia

    en.wikipedia.org/wiki/Automatic_test_pattern...

    ATPG (acronym for both automatic test pattern generation and automatic test pattern generator) is an electronic design automation method or technology used to find an input (or test) sequence that, when applied to a digital circuit, enables automatic test equipment to distinguish between the correct circuit behavior and the faulty circuit behavior caused by defects.

  5. The Game of Logic - Wikipedia

    en.wikipedia.org/wiki/The_Game_of_Logic

    The Game of Logic is a book, published in 1886, written by the English mathematician Charles Lutwidge Dodgson (1832–1898), better known under his literary pseudonym Lewis Carroll. In addition to his well-known children's literature, Dodgson/Carroll was an academic mathematician who worked in mathematical logic .

  6. Lewis diagrams - Wikipedia

    en.wikipedia.org/?title=Lewis_diagrams&redirect=no

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  7. Zebra Puzzle - Wikipedia

    en.wikipedia.org/wiki/Zebra_Puzzle

    The Zebra Puzzle is a well-known logic puzzle.Many versions of the puzzle exist, including a version published in Life International magazine on December 17, 1962. The March 25, 1963, issue of Life contained the solution and the names of several hundred successful solvers from around the world.

  8. Carroll diagram - Wikipedia

    en.wikipedia.org/wiki/Carroll_diagram

    A Carroll diagram, Lewis Carroll's square, biliteral diagram or a two-way table is a diagram used for grouping things in a yes/no fashion. Numbers or objects are either categorised as 'x' (having an attribute x) or 'not x' (not having an attribute 'x'). They are named after Lewis Carroll, the pseudonym of polymath Charles Lutwidge Dodgson. [1] [2]

  9. Affinity diagram - Wikipedia

    en.wikipedia.org/wiki/Affinity_diagram

    Affinity wall diagram. The affinity diagram is a business tool used to organize ideas and data. It is one of the Seven Management and Planning Tools.People have been grouping data into groups based on natural relationships for thousands of years; however, the term affinity diagram was devised by Jiro Kawakita in the 1960s [1] and is sometimes referred to as the KJ Method.