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Waterloo was a finalist for Computer Gaming World ' s 1996 "Wargame of the Year" award, [8] which ultimately went to Battleground 4: Shiloh. [9] Waterloo was a runner-up for Computer Game Entertainment ' s 1996 "Best War Game" prize, which ultimately went to Tigers on the Prowl 2. The magazine's editors called both games "top-notch". [10]
Battleground 8: Prelude to Waterloo is the eighth game in the Battleground series. [3] It was developed and published by TalonSoft, [4] and was originally planned as an expansion pack for Battleground 3: Waterloo.
Battleground 5: Antietam is a turn-based computer wargame developed by TalonSoft in 1996, the fifth issue in the popular Battleground series. It simulated combat at the 1862 Battle of Antietam and the earlier Battle of South Mountain during the American Civil War's Maryland Campaign, using both a video version of miniature wargaming and board gaming.
[6] The three Battleground games of 1996—Shiloh, Antietam and Waterloo—collectively won Computer Games Strategy Plus ' s wargame of the year award. [7] The Computer Game Developers Conference nominated Shiloh for its 1996 "Best Music or Soundtrack" Spotlight Award, [8] which ultimately went to Quake. [9] The game received a score of 85% ...
TalonSoft was founded in March 1995, by video game producers Jim Rose and John Davidson. [citation needed] On December 24, 1998, Take-Two Interactive announced that it had acquired TalonSoft, stating that they planned to push their capabilities in the personal computer video game market.
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Battleground 9: Chickamauga was developed and published by TalonSoft, as the ninth entry in the company's Battleground series. Its predecessor Battleground 8: Prelude to Waterloo had been intended as the final game in the franchise, [2] but TalonSoft reported that Chickamauga was greenlit in response to fan demand.
Battleground was the first game released by TalonSoft.It was made on the company's Battleview engine, designed to be reused in subsequent games. Battleground was designed by Jim Rose and John Tiller, [1] the latter of whom was "destined to become one of the most prolific and respected designers in all Grognardia", according to Rock, Paper, Shotgun.