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  2. Walk cycle - Wikipedia

    en.wikipedia.org/wiki/Walk_cycle

    A simple four-frame walk cycle In animation , a walk cycle is a series of frames or illustrations drawn in sequence that loop to create an animation of a walking character. The walk cycle is looped over and over, thus avoiding having to animate each step again.

  3. Key frame - Wikipedia

    en.wikipedia.org/wiki/Key_frame

    In animation and filmmaking, a key frame (or keyframe) is a drawing or shot that defines the starting and ending points of a smooth transition. These are called frames because their position in time is measured in frames on a strip of film or on a digital video editing timeline.

  4. Smear frame - Wikipedia

    en.wikipedia.org/wiki/Smear_frame

    Frames 2–4 are smear frames, those being elongated inbetweens. In animation, a smear frame is a frame used to simulate motion blur. Smear frames are used in between key frames. [1] This animation technique has been used since the 1940s. [1] Smear frames are used to stylistically visualize fast movement along a path of motion. [2] [3] [4]

  5. Computer animation - Wikipedia

    en.wikipedia.org/wiki/Computer_animation

    Computer animation is a digital successor to stop motion and traditional animation. Instead of a physical model or illustration, a digital equivalent is manipulated frame-by-frame. Also, computer-generated animations allow a single graphic artist to produce such content without using actors, expensive set pieces, or props.

  6. Rotoscoping - Wikipedia

    en.wikipedia.org/wiki/Rotoscoping

    The game was designed by Jordan Mechner, who had used rotoscoping extensively in his previous games Karateka and Prince of Persia. During the mid-1990s, Bob Sabiston , an animator and computer scientist veteran of the Massachusetts Institute of Technology ( MIT ) Media Lab , developed a computer-assisted "interpolated rotoscoping" process ...

  7. Rotating reference frame - Wikipedia

    en.wikipedia.org/wiki/Rotating_reference_frame

    A rotating frame of reference is a special case of a non-inertial reference frame that is rotating relative to an inertial reference frame. An everyday example of a rotating reference frame is the surface of the Earth. (This article considers only frames rotating about a fixed axis. For more general rotations, see Euler angles.)

  8. Inter frame - Wikipedia

    en.wikipedia.org/wiki/Inter_frame

    An inter frame is a frame in a video compression stream which is expressed in terms of one or more neighboring frames. The "inter" part of the term refers to the use of Inter frame prediction . This kind of prediction tries to take advantage from temporal redundancy between neighboring frames enabling higher compression rates.

  9. Drawn-on-film animation - Wikipedia

    en.wikipedia.org/wiki/Drawn-on-film_animation

    An animation with scratched figures and hand-painted sections. Drawn-on-film animation, also known as direct animation or animation without camera, is an animation technique where footage is produced by creating the images directly on film stock, as opposed to any other form of animation where the images or objects are photographed frame by frame with an animation camera.