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  2. Cel shading - Wikipedia

    en.wikipedia.org/wiki/Cel_shading

    Cel shading or toon shading is a type of non-photorealistic rendering designed to make 3D computer graphics appear to be flat by using less shading color instead of a shade gradient or tints and shades. A cel shader is often used to mimic the style of a comic book or cartoon and/or give the render a characteristic paper-like texture. [1]

  3. Help:Advanced table formatting - Wikipedia

    en.wikipedia.org/wiki/Help:Advanced_table_formatting

    Cut cells into parts: Instead of trying to make a super-cell that spans rows/columns, split it into smaller cells while leaving some cells intentionally empty. Use a non-breaking space with   or {} in empty cells to maintain the table structure. Custom CSS styling: Override the wikitable class defaults by explicitly specifying:

  4. Help:Table - Wikipedia

    en.wikipedia.org/wiki/Help:Table

    Note that with row headers you need to use a separate row in the wikitext for the row header cell. Here below is what a table looks like if the data cell wikitext is on the same line as the row header wikitext. Note that the data cell text is bolded, and the data cell backgrounds are the same shade of gray as the column and row headers.

  5. List of cel-shaded video games - Wikipedia

    en.wikipedia.org/wiki/List_of_cel-shaded_video_games

    Note: These franchise(s) below have significant numbers of titles with cel-shaded graphics. Atelier (Multi-decade JRPG & crafting hybrid series, started in 1997) Dragon Quest (Multi-decade franchise with JRPGs & other genres, started in 1986. Cel-shaded graphics approximately first seen in Dragon Quest VIII: Journey of the Cursed King (2004).)

  6. List of common shading algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_common_shading...

    Subsurface scattering is an indirect form of reflection where some of the light is transmitted into a semi-transparent material, scattered under the surface and bounced back out again.

  7. Computer graphics lighting - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics_lighting

    Flat shading is a simple shading model with a uniform application of lighting and color per polygon. [32] The color and normal of one vertex is used to calculate the shading of the entire polygon. [18] Flat shading is inexpensive, as lighting for each polygon only needs to be calculated once per render. [32]

  8. Help:Using colours - Wikipedia

    en.wikipedia.org/wiki/Help:Using_colours

    To use a colour in a template or table you can use the hex triplet (e.g. #CD7F32 is bronze) or HTML color name (e.g. red).. Editors are encouraged to make use of tools, such as Color Brewer 2 to create Brewer palettes, listed at MOS:COLOR for color scheme selection used in graphical charts, maps, tables, and webpages with accessibility in mind for color-blind and visually impaired users.

  9. Help:Creating tables - Wikipedia

    en.wikipedia.org/wiki/Help:Creating_tables

    To move the header row(s) back up to the top: Select the entire row(s). To select the entire row(s) click on the Calc numbered columns located on the far left of any sheet. Press and hold ALT key. Left click and hold any cell within that section (row numbers won't work). Using the mouse drag and drop the source row(s) to its destination.