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FMOD Event Player - An auditioning tool [clarification needed] in conjunction with FMOD Designer 2010. The FMOD sound system has an advanced plugin architecture that can be used to extend the support of audio formats or to develop new output types, e.g. for streaming.
Fantavision, [a] sometimes stylized as FantaVision, is a 2000 puzzle video game developed and published by Sony Computer Entertainment for the PlayStation 2 (PS2). The game's objective is to use a cursor to select three or more launched fireworks (called "flares") of the same color in a row and then to detonate them to increase the player's score.
In "The Big Bang" finale event, events played out like Chapter 1's "The End" event, although the rocket— and later the meteor— started to glitch out due to the effects of the Time Machine. The glitching meteor struck the Zero Point and the island collapsed in on itself, but instead of a black hole forming, the Big Bang occurred, resulting ...
In honor of the upcoming New Year's Eve holiday, Zynga has released a new Fireworks Wagon in FarmVille 2. For a limited time, players will be able to build this Fireworks Wagon and collect ...
Odin is a utility software program developed and used by Samsung internally which is used to communicate with Samsung devices in Odin mode (also called download mode) through the Thor (protocol). It can be used to flash a custom recovery firmware image (as opposed to the stock recovery firmware image) to a Samsung Android device .
HTC, Google Pixel, and Xiaomi: Power and volume down; Zebra and symbol devices: Right scan/action button; Sony: Power and volume up; Google Nexus: Power, volume up and volume down; On Samsung devices, (excluding the Nexus S and Galaxy Nexus devices), power, volume down and home has to be pressed for entering ODIN mode. This is a proprietary ...
It tries to add a microformat to a duration (hh:mm:ss or mm:ss) whenever possible. If the module is unable to add hAudio microformat (and the input does not contain the microformat) then the page will be included in Category:Duration without hAudio microformat (2,351).
Solar Winds was the first major title designed by James Schmalz. [8] As a young developer, his simple motivation was to develop a game that is fun to make. [9] He created Solar Winds based on inspiration from the game Star Control II, [8] as well as his love of the science fiction series Star Trek: The Next Generation. [9]