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  2. Llama (language model) - Wikipedia

    en.wikipedia.org/wiki/Llama_(language_model)

    The batch size was 64. For AI alignment , human annotators wrote prompts and then compared two model outputs (a binary protocol), giving confidence levels and separate safety labels with veto power. Two separate reward models were trained from these preferences for safety and helpfulness using Reinforcement learning from human feedback (RLHF).

  3. Template:Google Chrome release compatibility - Wikipedia

    en.wikipedia.org/wiki/Template:Google_Chrome...

    Support status Windows: 10 or later, Server 2016 or later 133 2015– 7, Server 2008 R2, 8, Server 2012, 8.1 and Server 2012 R2: 109 [1] 2009–2023 XP, Server 2003, Vista and Server 2008: 49 (IA-32) 2008–2016 macOS: Big Sur or later 133 2020– Catalina: 128 [2] 2019–2024 High Sierra and Mojave: 116 [3] 2017–2023 El Capitan and Sierra ...

  4. List of computer system emulators - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_system...

    March 10, 2014: x86-64 PC, various platforms Windows 64-bit, Android Linux (ARM) Open source: SimNow: 4.6.2 April 6, 2010: AMD K8 (Athlon 64 and Opteron) PC Windows 64-bit, Linux 64-bit: Freeware and Proprietary

  5. Google Chrome - Wikipedia

    en.wikipedia.org/wiki/Google_Chrome

    [267] [268] [213] Support for Mac OS X 10.6, OS X 10.7, and OS X 10.8 ended in April 2016 with the release of Chrome 50. Support for OS X 10.9 ended in April 2018 with the release of Chrome 66. Support for OS X 10.10 ended in January 2021 with the release of Chrome 88. Support for OS X 10.11 and macOS 10.12 ended in August 2022 with the release ...

  6. ANGLE (software) - Wikipedia

    en.wikipedia.org/wiki/ANGLE_(software)

    ANGLE is currently used in a number of programs and software. Chromium and Google Chrome. [9] Chrome uses ANGLE not only for WebGL, but also for its implementation of the 2D HTML5 canvas and for the graphics layer of the Google Native Client (which is OpenGL ES 2.0 compatible).

  7. WebGL - Wikipedia

    en.wikipedia.org/wiki/WebGL

    Almost Native Graphics Layer Engine (ANGLE) is an open source graphic engine which implements WebGL 1.0 (2.0 which closely conforms to ES 3.0) and OpenGL ES 2.0 and 3.0 standards. It is a default backend for both Google Chrome and Mozilla Firefox on Windows platforms and works by translating WebGL and OpenGL calls to available platform-specific ...

  8. Vulkan - Wikipedia

    en.wikipedia.org/wiki/Vulkan

    Vulkan targets high-performance real-time 3D-graphics applications, such as video games and interactive media, and highly parallelized computing.Vulkan is intended to offer higher performance and more efficient CPU and GPU usage compared to the older OpenGL and Direct3D 11 APIs.

  9. WebGPU - Wikipedia

    en.wikipedia.org/wiki/WebGPU

    WebGPU enables 3D graphics within an HTML canvas.It also has robust support for general-purpose GPU computations. [3]WebGPU uses its own shading language called WGSL that was designed to be trivially translatable to SPIR-V, until complaints caused redirection into a more traditional design, similar to other shading languages.