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The following comparison of audio players compares general and technical information for a number of software media player programs. For the purpose of this comparison, "audio players" are defined as any media player explicitly designed to play audio files, with limited or no support for video playback.
According to Apple, audio files compressed with its lossless codec will use up "about half the storage space" that the uncompressed data would require. Testers using a selection of music have found that compressed files are about 40% to 60% the size of the originals depending on the kind of music, which is similar to other lossless formats. [3] [4]
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The 'Music' category is merely a guideline on commercialized uses of a particular format, not a technical assessment of its capabilities. For example, MP3 and AAC dominate the personal audio market in terms of market share, though many other formats are comparably well suited to fill this role from a purely technical standpoint.
One exception to this is with the use of a third-party software plug-in, which currently allows iTunes software to playback a small percentage of Ogg-based FLAC files. Computers that run on the MacOS High Sierra operating can play Flac files via QuickTime Player. Older versions require third-party non-iTunes media players in order to playback ...
Older versions of Apple iTunes, iPod Touch, and iPhone will play HE-AAC files at reduced fidelity because they ignore the spectral-band replication and parametric stereo information, instead playing them as though they were standard AAC-LC files without the high-frequency, or "treble," information that is only present in the SBR part of the ...
The format is case-sensitive and essentially that of an INI file structured as follows [2] Header [playlist] : This tag indicates that it is a Playlist File; Track Entry Assuming track entry #X. FileX : Variable defining location of media file/stream (like .m3u/.m3u8 playlists). TitleX : Defines track title. (optional) LengthX : Length in ...
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