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Scram: A Nuclear Power Plant Simulation is an educational simulation video game developed for Atari 8-bit computers by Chris Crawford and published by Atari, Inc. in 1981. [1] Written in Atari BASIC , Scram uses differential equations to simulate nuclear reactor behavior.
DSNP, Program and Data Library System for Dynamic Simulation of Nuclear Power Plant nea-1683 ERANOS 2.3N, Modular code and data system for fast reactor neutronics analyses nea-1916 FINPSA TRAINING 2.2.0.1 -R-, a PSA model in consisting of event trees, fault trees, and cut sets nea-0624 JOSHUA, Neutronics, Hydraulics, Burnup, Refuelling of LWR
In 1971, GSE Systems, then Singer-Link Simulation, built one of the early stage commercial full-scope nuclear power plant simulators. During 1968-1973 period there were four simulators commissioned by nuclear steam supply system (NSSS) vendors, which were General Electric, Westinghouse, Babcock & Wilcox, and Combustion Engineering. The later ...
Total Domination: Nuclear Strategy is a Facebook game developed by Plarium that puts you in the shoes of an army commander in an intergalactic war. Gamezebo's Total Domination: Nuclear Strategy ...
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A public server for sharing in-game creations is provided as part of the game itself, allowing users to share anything that abides by the rules. Examples of player shared creations include functioning circulatory systems, nuclear power plants, nuclear bombs, and computers. [5]
Infra (stylized as INFRA) is a first-person adventure video game by the Finnish indie company Loiste Interactive. [4] [5] The game was developed in multiple parts. The first part was released on 15 January 2016. The second part was released as a free update on 24 September 2016. [2]
SimEarth: The Living Planet is a life simulation game, the second designed by Will Wright, published in 1990 by Maxis. In SimEarth , the player controls the development of a planet . English scientist James Lovelock served as an advisor and his Gaia hypothesis of planet evolution was incorporated into the game.