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  2. One person, one language - Wikipedia

    en.wikipedia.org/wiki/One_person,_one_language

    The “one person, one language” approach is a popular method adopted by parents attempting to raise simultaneous bilingual children. With the “one person, one language” approach, each parent consistently speaks only one of the two languages to the child.

  3. Wikipedia, the free encyclopedia

    en.wikipedia.org/wiki/Main_Page

    USS Congress was a nominally rated 38-gun wooden-hulled, three-masted heavy frigate launched on 15 August 1799. She was one of the original six frigates of the newly formed United States Navy and, along with her sister ships, was larger and more heavily armed than standard frigates of the period.

  4. Telephone game - Wikipedia

    en.wikipedia.org/wiki/Telephone_game

    For example the British zoologist Mark Ridley in his book Mendel's demon used the game as an analogy for the imperfect transmission of genetic information across multiple generations. [ 33 ] [ 34 ] In another example, Richard Dawkins used the game as a metaphor for infidelity in memetic replication, referring specifically to children trying to ...

  5. Category:Bilingualism - Wikipedia

    en.wikipedia.org/wiki/Category:Bilingualism

    One person, one language; P. Palmyra Tariff; Passive speaker (language) R. Ruston Academy; S. Second-language acquisition; ... Wikipedia® is a registered trademark ...

  6. Language game - Wikipedia

    en.wikipedia.org/wiki/Language_game

    Language Games A long summary on language games, including descriptions of many games, and an extensive bibliography. Language Games - Part 2 A follow-up summary with additional descriptions and bibliography. Nevbosh — a language game used by J. R. R. Tolkien, the inventor of Quenya and Sindarin Elvish, as a child.

  7. Tag (game) - Wikipedia

    en.wikipedia.org/wiki/Tag_(game)

    Tag (also called chase, tig, it, tiggy, tips, tick, on-on and tip) is a playground game involving one or more players chasing other players in an attempt to "tag" and mark them out of play, typically by touching with a hand. There are many variations; most forms have no teams, scores, or equipment. Usually when a person is tagged, the tagger ...

  8. Board game - Wikipedia

    en.wikipedia.org/wiki/Board_game

    To give a few examples: in checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. Pandemic is a cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games.

  9. Game - Wikipedia

    en.wikipedia.org/wiki/Game

    Movies and books are cited as examples of non-interactive entertainment. If no goals are associated with a plaything, it is a toy. (Crawford notes that by his definition, (a) a toy can become a game element if the player makes up rules, and (b) The Sims and SimCity are toys, not games.) If it has goals, a plaything is a challenge.