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  2. Jon Gnagy - Wikipedia

    en.wikipedia.org/wiki/Jon_Gnagy

    Jon Gnagy. Jon Gnagy (January 13, 1907 – March 7, 1981) was a self-taught artist most remembered for being America's original television art instructor, hosting You Are an Artist, which began on the NBC network and included analysis of paintings from the Museum of Modern Art, and his later syndicated Learn to Draw series. [2][3]

  3. Wikipedia:How to draw a diagram with Dia - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:How_to_draw_a...

    Starting on the left you will find a handful of simple tools. Use the pointer button to move objects on the screen. Use the cursor button to change the text of a text object. Use the magnify button to zoom in. Use the button with four arrows to move around the diagram. Use the text button to add text to your diagram.

  4. Wikipedia:How to draw a diagram with Inkscape - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:How_to_Draw_a...

    Adding eyes. Now for the next step, create a smaller circle and then right click its outline (on Mac, use apple click). Now select fill and stroke. Under the fill tab, select the solid rectangle, which should now make the circle filled in with solid black. You can change the colour with the colour sliders.

  5. Sketch (drawing) - Wikipedia

    en.wikipedia.org/wiki/Sketch_(drawing)

    A sketch (ultimately from Greek σχέδιος – schedios, "done extempore" [1][2][3]) is a rapidly executed freehand drawing that is not usually intended as a finished work. [4] A sketch may serve a number of purposes: it might record something that the artist sees, it might record or develop an idea for later use or it might be used as a ...

  6. Bresenham's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Bresenham's_line_algorithm

    Bresenham's line algorithm. Bresenham's line algorithm is a line drawing algorithm that determines the points of an n -dimensional raster that should be selected in order to form a close approximation to a straight line between two points. It is commonly used to draw line primitives in a bitmap image (e.g. on a computer screen), as it uses only ...

  7. Isometric projection - Wikipedia

    en.wikipedia.org/wiki/Isometric_projection

    Graphical projection. Isometric projection is a method for visually representing three-dimensional objects in two dimensions in technical and engineering drawings. It is an axonometric projection in which the three coordinate axes appear equally foreshortened and the angle between any two of them is 120 degrees.

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