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  2. Go variants - Wikipedia

    en.wikipedia.org/wiki/Go_variants

    Each team begins the game with an equal number of stones and shares these stones equally among its members. For instance, in a game of 3 players against 4, each team could get 12 (or 24) stones. Players from the 3-player team would get 4 (or 8) stones each while players from the 4-player team would get 3 (or 6) stones.

  3. Strategy (game theory) - Wikipedia

    en.wikipedia.org/wiki/Strategy_(game_theory)

    In particular, it determines the move a player will make for any situation they could face. A player's strategy set is the set of pure strategies available to that player. A mixed strategy is an assignment of a probability to each pure strategy. When enlisting mixed strategy, it is often because the game does not allow for a rational ...

  4. Solution concept - Wikipedia

    en.wikipedia.org/wiki/Solution_concept

    A Nash equilibrium is a strategy profile (a strategy profile specifies a strategy for every player, e.g. in the above prisoners' dilemma game (cooperate, defect) specifies that prisoner 1 plays cooperate and prisoner 2 plays defect) in which every strategy played by every agent (agent i) is a best response to every other strategy played by all the other opponents (agents j for every j≠i) .

  5. Gene Cox Stadium - Wikipedia

    en.wikipedia.org/wiki/Gene_Cox_Stadium

    Leon County Public Schools (1969-present) Hurley W. Rudd Field at Gene Cox Stadium is a municipal American football venue for local teams in Tallahassee, FL . It seats approximately 5,500 fans, but can accommodate up to 1,000 additional people.

  6. Rationalizable strategy - Wikipedia

    en.wikipedia.org/wiki/Rationalizable_strategy

    Therefore, Player 1 will never play strategy O. Player 2 knows this. (see IESDS Figure 6) T is weakly dominated by U for Player 2. If Player 2 chooses U, then the final equilibrium is (N,U) In any case, if by iterated elimination of dominated strategies there is only one strategy left for each player, the game is called a dominance-solvable game.

  7. Strategy-stealing argument - Wikipedia

    en.wikipedia.org/wiki/Strategy-stealing_argument

    A strategy-stealing argument can be used on the example of the game of tic-tac-toe, for a board and winning rows of any size. [2] [3] Suppose that the second player (P2) is using a strategy S which guarantees a win. The first player (P1) places an X in an arbitrary position. P2 responds by placing an O according to S.

  8. Outcome (game theory) - Wikipedia

    en.wikipedia.org/wiki/Outcome_(game_theory)

    For player two, they will choose their moves based on the two row strategies. Assuming both players do not know the opponents strategies. [10] It is a dominant strategy for the first player to choose a payoff of 5 rather than a payoff of 3 because strategy D is a better response than strategy C.

  9. Kingmaker scenario - Wikipedia

    en.wikipedia.org/wiki/Kingmaker_scenario

    In game theory, a kingmaker scenario in a game of three or more players is an endgame situation where a player who is unable to win has the capacity to determine which player among others will win. This player is referred to as the kingmaker or spoiler. No longer playing for themselves, they may make game decisions to favor a player who played ...