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  2. Pose tracking - Wikipedia

    en.wikipedia.org/wiki/Pose_tracking

    In virtual reality (VR) and augmented reality (AR), a pose tracking system detects the precise pose of head-mounted displays, controllers, other objects or body parts within Euclidean space. Pose tracking is often referred to as 6DOF tracking, for the six degrees of freedom in which the pose is often tracked.

  3. Meta Quest 3 - Wikipedia

    en.wikipedia.org/wiki/Meta_Quest_3

    Quest 3 is also compatible with the Touch Pro controllers. [13] [14] In December 2023, an API was added for inside-out body tracking, which uses computer vision and the headset's side cameras to track upper body and arm motions. This can be combined with the "generative legs" API (which uses a machine learning model to estimate the motion of ...

  4. NeosVR - Wikipedia

    en.wikipedia.org/wiki/NeosVR

    NeosVR also offers support for hip and feet tracking, also known as 'full-body' tracking. Through inverse kinematics, the system calculates movement using up to eight extra trackers to replicate a person's physical movements in real-time. NeosVR offers native Bhaptics haptic suit support used to immerse a player within the game using vibrations.

  5. Virtual reality headset - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_headset

    A virtual reality headset (or VR headset) is a head-mounted device that uses 3D near-eye displays and positional tracking to provide a virtual reality environment for the user. VR headsets are widely used with VR video games , but they are also used in other applications, including simulators and trainers.

  6. Oculus Quest - Wikipedia

    en.wikipedia.org/wiki/Oculus_Quest

    The first-generation Oculus Quest is a discontinued virtual reality headset developed by Oculus (now Reality Labs), a brand of Facebook Inc., and released on May 21, 2019.. Similar to its predecessor, Oculus Go, it is a standalone device, that can run games and software wirelessly under an Android-based operating sys

  7. Virtual reality - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality

    Modern virtual reality headset displays are based on technology developed for smartphones including: gyroscopes and motion sensors for tracking head, body, and hand positions; small HD screens for stereoscopic displays; and small, lightweight and fast computer processors. These components led to relative affordability for independent VR ...

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