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Calling a problem AI-complete reflects the belief that it cannot be solved by a simple specific algorithm. In the past, problems supposed to be AI-complete included computer vision, natural language understanding, and dealing with unexpected circumstances while solving any real-world problem. [2] AI-complete were notably considered useful for ...
An innovation of BB1 was to apply the same blackboard model to solving its control problem, i.e., its controller performed meta-level reasoning with knowledge sources that monitored how well a plan or the problem-solving was proceeding and could switch from one strategy to another as conditions – such as goals or times – changed.
The problem of attaining human-level competency at "commonsense knowledge" tasks is considered to probably be "AI complete" (that is, solving it would require the ability to synthesize a fully human-level intelligence), [4] [5] although some oppose this notion and believe compassionate intelligence is also required for human-level AI. [6]
Soar [1] is a cognitive architecture, [2] originally created by John Laird, Allen Newell, and Paul Rosenbloom at Carnegie Mellon University.. The goal of the Soar project is to develop the fixed computational building blocks necessary for general intelligent agents – agents that can perform a wide range of tasks and encode, use, and learn all types of knowledge to realize the full range of ...
Means–ends analysis [1] (MEA) is a problem solving technique used commonly in artificial intelligence (AI) for limiting search in AI programs.. It is also a technique used at least since the 1950s as a creativity tool, most frequently mentioned in engineering books on design methods.
Many of the early approaches to knowledge represention in Artificial Intelligence (AI) used graph representations and semantic networks, similar to knowledge graphs today. In such approaches, problem solving was a form of graph traversal [2] or path-finding, as in the A* search algorithm. Typical applications included robot plan-formation and ...
Some questions involve projects that the candidate has worked on in the past. A coding interview is intended to seek out creative thinkers and those who can adapt their solutions to rapidly changing and dynamic scenarios. [citation needed] Typical questions that a candidate might be asked to answer during the second-round interview include: [7]
The Stanford Research Institute Problem Solver, known by its acronym STRIPS, is an automated planner developed by Richard Fikes and Nils Nilsson in 1971 at SRI International. [1] The same name was later used to refer to the formal language of the inputs to this planner.