Search results
Results from the WOW.Com Content Network
Kewala's Typing Adventure [a] is a 1996 Australian educational typing-themed video game, featuring a koala protagonist named Kewala.It was developed by Sydney-based software company Typequick, and localised by Japan Data Pacific for the Japanese market.
Mavis Beacon Teaches Typing is an application software program designed to teach touch typing. Released in late 1987 by The Software Toolworks, the program aimed to enhance users' typing skills through a series of interactive lessons and games. Mavis Beacon is an entirely fictional character, created for marketing purposes.
[18] [19] According to PC Data Mario Teaches Typing was the tenth best-selling game of June 1996 for Macintosh [20] as well as the eight the top selling software in the first half of 1996 for Macintosh. [21] The game ranked 5th under Best Selling Educational software for the week ending Dec. 19, 1992 at Software Etc. [22]
Pokémon: Typing Adventure was first revealed at Nintendo Conference 2010, along with a tentative release date the following year in Japan. [6] Company President and CEO Satoru Iwata presented the game to investors in January 2011, along with the Bluetooth-enabled Nintendo Wireless Keyboard accessory that would accompany the game, declaring that "This is not software that's targeted at just ...
A typing game is a genre of video games that involves correctly entering letters, words, or sentences on the keyboard. It began as a sub-genre of educational games designed to familiarize players with keyboard use and to improve skill at touch typing. Successfully typing a letter or word is tied to an action, such as firing a weapon at an ...
Learn to edit; Community portal; Recent changes; Upload file; Search. ... This is a list of educational software that is computer software whose primary purpose is ...
Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!
Rosetta Stone Language Learning is proprietary, computer-assisted language learning (CALL) software published by Rosetta Stone Inc, part of the IXL Learning family of products. [ citation needed ] The software uses images, text, and sound to teach words and grammar by spaced repetition , without translation.