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Stewart Wieck reviewed Quest of the Ancients in White Wolf #28 (Aug./Sept., 1991), rating it a 3 out of 5 and stated that "This game would be deserving of extra attention if the author had included more information about the game world or even a sample adventure (a pet peeve of mine).
Staffa (Scottish Gaelic: Stafa, [4] [5] pronounced [ˈs̪t̪afa], from the Old Norse for stave or pillar island) is an island of the Inner Hebrides in Argyll and Bute, Scotland. The Vikings gave it this name as its columnar basalt reminded them of their houses, which were built from vertically placed tree-logs.
The Fortunate Isles or Isles of the Blessed [1] [2] (Ancient Greek: μακάρων νῆσοι, makarōn nēsoi) [3] were semi-legendary islands in the Atlantic Ocean, variously treated as a simple geographical location and as a winterless earthly paradise inhabited by the heroes of Greek mythology.
Before starting a new game, the player must assemble a party consisting of up to five characters. A pre-generated team is available for quick access to the game, but it is also possible to use MegaTraveller's detailed character creation system to control the attributes, skills and inventory items with which the party members begin the game.
Some coins can be bought in random encounters with NPCs, some can be found as loot after combat, and some coins can only be found at the bottom level of various dungeons, meaning the player cannot proceed beyond a certain point until that dungeon is finished. Unlike many RPGs, the game does not use an experience point system. The player gains ...
This is a list of Aegean Islands, which includes the English, Modern Greek, Ancient Greek, Latin, Medieval Latin, and Italian names for these islands in the Aegean Sea arranged by island group.
The Ancient Art of War: 1984: Evryware Broderbund: War strategy game The Ancient Art of War at Sea: 1987: War strategy game Broderbund: Android Nim: 1980: Adventure International: Andromeda Conquest: 1982: Avalon Hill: Anti-Gravity: 1984: Michael Katz & Tom Johnson shareware: APBA Major League Players Baseball: 1986: Random House: Ape Escape ...
The mage draws on the wisdom and magic of the ancients who were able to banish the demons to Cadash in the distant past, and can also rely on his magic staff when his magic reserves need to replenish themselves. He has the most powerful offensive capability in the game through his spells, but is also physically the weakest and slowest character.