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Limited Edition Core Rulebook 28000EE: 978-1-947335-51-6: 6th: 2019-08-26: 2080: Shadowrun, Sixth World Executive Edition: Executive Edition Core Rulebook 28000S: 6th: 2021: 2080: Shadowrun, Sixth World Core Rulebook/City Edition/Seattle: Updated Core Rulebook 28001: 6th: 2019: 2080: Sixth World Gamemaster's Screen: Game Master's Screen 28002: ...
The 5th edition's Basic Rules, a free PDF containing complete rules for play and a subset of the player and DM content from the core rulebooks, was released on July 3, 2014. [16] The basic rules have continued to be updated since then to incorporate errata for the corresponding portions of the Player's Handbook and combine the Player's Basic ...
Shadowrun Fifth Edition was announced in December 2012. [1] It was released as a PDF in July 2013, with a limited-edition softcover version of the Fifth Edition core rulebook sold at the Origins Game Fair in June 2013. The hardcover version was released in August 2013.
The 5th edition's Basic Rules, a free PDF containing complete rules for play and a subset of the player and DM content from the core rulebooks, was released on July 3, 2014. [42] The Starter Set was released on July 15, featuring a set of pre-generated characters, a set of instructions for basic play, and the adventure module Lost Mine of ...
Shadowrun Companion is a sourcebook featuring expanded rules for Shadowrun. The content includes: [1] Chapter 1: Expanded rules and options for character creation. Chapter 2: New skills; Chapter 3: Advice for gamemasters on how mega-corporations might hire shadowrunners; Chapter 4: Potential contacts and enemies of the player characters.
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Stephan Wieck reviewed The Grimoire in White Wolf #23 (Oct./Nov., 1990), rating it a 4 out of 5 and stated that "If you're a Shadowrun gamer, you need Grimoire. It's a very good sourcebook and it takes the magic system of Shadowrun far beyond what is offered by other role-playing games (except perhaps Ars Magica). Unfortunately, with this new ...
Cover art by John Zeleznik, 1989. DNA / DOA is the first published adventure for the near-future cyberpunk role-playing game Shadowrun, released by FASA in 1989. Written by Dave Arneson, the co-creator of Dungeons & Dragons, Stephan Wieck criticized it for being more like a D&D adventure than a modern high-tech cyberpunk scenario.