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Software architecture is the set of structures needed to reason about a software system and the discipline of creating such structures and systems. Each structure comprises software elements, relations among them, and properties of both elements and relations. [1] [2]
Structure diagrams represent the static aspects of the system. It emphasizes the things that must be present in the system being modeled. Since structure diagrams represent the structure, they are used extensively in documenting the software architecture of software systems.
An Introduction to Software Architecture describes it as such "We are still far from having a well-accepted taxonomy of such architectural paradigms, let alone a fully-developed theory of software architecture. But we can now clearly identify a number of architectural patterns, or styles, that currently form the basic repertoire of a software ...
An architectural model (in software) is a diagram created by using available standards, in which the primary aim is to illustrate a specific set of tradeoffs inherent in the structure and design of a system or ecosystem. Software architects use architectural models to communicate with others and seek peer feedback.
A structure chart (SC) in software engineering and organizational theory is a chart which shows the breakdown of a system to its lowest manageable levels. [2] They are used in structured programming to arrange program modules into a tree. Each module is represented by a box, which contains the module's name.
Architecture description defines the practices, techniques and types of representations used by software architects to record a software architecture. Architecture description is largely a modeling activity ( Software architectural model ). Architecture models can take various forms, including text, informal drawings, diagrams or other ...
In software engineering , a class diagram [1] in the Unified Modeling Language (UML) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations (or methods), and the relationships among objects. The class diagram is the main building block of object-oriented modeling.
A system architecture primarily concentrates on the internal interfaces among the system's components or subsystems, and on the interface (s) between the system and its external environment, especially the user. (In the specific case of computer systems, this latter, special, interface is known as the computer human interface, AKA human ...
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