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Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, MacOS, BSD, Haiku, and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, virtual reality, and, formerly, video games.
A 2008 rendering of the Utah teapot model. The Utah teapot, or the Newell teapot, is one of the standard reference test models in 3D modeling and an in-joke [ 1 ] within the computer graphics community. It is a mathematical model of an ordinary Melitta -brand teapot that appears solid with a nearly rotationally symmetrical body.
Blender: 2022-12-20 v 3.4.1 ... 2D/3D Modeling, Computer Aided Design, Automatic drawing generation, BIM, Animation, HELiOS PDM integration, API scripting ...
Following is a list of notable 3D modeling software, ... Blender: GNU GPLv2+ Yes: Yes ... CAD library - cloud based repository of 3D models or parts; 3D scanning
The Utah teapot (1975) has a "hole" in it so it has a genus greater than zero. The Cornell box (1985) tests lighting and rendering. A 3D-printed reproduction of Stanford dragon (1996) physical model, made through rapid prototyping. Suzanne (2002) with wireframe. Spot (2012) shown homeomorphic to a sphere.
Blender Foundation. The Blender Foundation is a Dutch nonprofit organization ( Stichting) responsible for the development of Blender, an open-source 3D content-creation program. [1] The foundation has distributed the animated films Elephants Dream (2006), Big Buck Bunny (2008), Sintel (2010), Tears of Steel (2012), [2] [3] Caminandes: Llama ...
This page provides a list of 3D rendering software, the dedicated engines used for rendering computer-generated imagery. This is not the same as 3D modeling software , which involves the creation of 3D models, for which the software listed below can produce realistically rendered visualisations.
MB-Lab (previously ManuelbastioniLAB) is a free and open-source plug-in for Blender for the parametric 3D modeling of photorealistic humanoid characters. [1] It was developed by the artist and programmer Manuel Bastioni, [a] and was based on his over 15 year experience of 3D graphic projects. [2]