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  2. Test functions for optimization - Wikipedia

    en.wikipedia.org/wiki/Test_functions_for...

    Given the number of problems (55 in total), just a few are presented here. The test functions used to evaluate the algorithms for MOP were taken from Deb, [ 4 ] Binh et al. [ 5 ] and Binh. [ 6 ] The software developed by Deb can be downloaded, [ 7 ] which implements the NSGA-II procedure with GAs, or the program posted on Internet, [ 8 ] which ...

  3. TensorFlow - Wikipedia

    en.wikipedia.org/wiki/TensorFlow

    TensorFlow includes an “eager execution” mode, which means that operations are evaluated immediately as opposed to being added to a computational graph which is executed later. [35] Code executed eagerly can be examined step-by step-through a debugger, since data is augmented at each line of code rather than later in a computational graph. [35]

  4. Pathfinding - Wikipedia

    en.wikipedia.org/wiki/Pathfinding

    Two primary problems of pathfinding are (1) to find a path between two nodes in a graph; and (2) the shortest path problem—to find the optimal shortest path. Basic algorithms such as breadth-first and depth-first search address the first problem by exhausting all possibilities; starting from the given node, they iterate over all potential ...

  5. Keras - Wikipedia

    en.wikipedia.org/wiki/Keras

    Keras was first independent software, then integrated into the TensorFlow library, and later supporting more. "Keras 3 is a full rewrite of Keras [and can be used] as a low-level cross-framework language to develop custom components such as layers, models, or metrics that can be used in native workflows in JAX, TensorFlow, or PyTorch — with ...

  6. A* search algorithm - Wikipedia

    en.wikipedia.org/wiki/A*_search_algorithm

    Given a weighted graph, a source node and a goal node, the algorithm finds the shortest path (with respect to the given weights) from source to goal. One major practical drawback is its O ( b d ) {\displaystyle O(b^{d})} space complexity where d is the depth of the solution (the length of the shortest path) and b is the branching factor (the ...

  7. Maze-solving algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze-solving_algorithm

    Robot in a wooden maze. A maze-solving algorithm is an automated method for solving a maze.The random mouse, wall follower, Pledge, and Trémaux's algorithms are designed to be used inside the maze by a traveler with no prior knowledge of the maze, whereas the dead-end filling and shortest path algorithms are designed to be used by a person or computer program that can see the whole maze at once.

  8. Motion planning - Wikipedia

    en.wikipedia.org/wiki/Motion_planning

    Motion planning, also path planning (also known as the navigation problem or the piano mover's problem) is a computational problem to find a sequence of valid configurations that moves the object from the source to destination.

  9. Particle swarm optimization - Wikipedia

    en.wikipedia.org/wiki/Particle_swarm_optimization

    A particle swarm searching for the global minimum of a function. In computational science, particle swarm optimization (PSO) [1] is a computational method that optimizes a problem by iteratively trying to improve a candidate solution with regard to a given measure of quality.