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  2. Adaptive bitrate streaming - Wikipedia

    en.wikipedia.org/wiki/Adaptive_bitrate_streaming

    Adaptive streaming overview Adaptive streaming in action. Adaptive bitrate streaming is a technique used in streaming multimedia over computer networks.. While in the past most video or audio streaming technologies utilized streaming protocols such as RTP with RTSP, today's adaptive streaming technologies are based almost exclusively on HTTP, [1] and are designed to work efficiently over large ...

  3. Half-time (music) - Wikipedia

    en.wikipedia.org/wiki/Half-time_(music)

    In popular music, half-time is a type of meter and tempo that alters the rhythmic feel by essentially doubling the tempo resolution or metric division/level in comparison to common-time. Thus, two measures of 4 4 approximate a single measure of 8 8, while a single measure of 4/4 emulates 2/2. Half-time is not to be confused with alla breve or ...

  4. VLC media player - Wikipedia

    en.wikipedia.org/wiki/VLC_media_player

    VLC media player is cross-platform, with versions for Windows, macOS, Linux, iOS, Android, tvOS, ChromeOS, Windows Phone, various BSD-based systems, Solaris, BeOS, OS/2, and Syllable. [70] However, forward and backward compatibility between versions of VLC media player and different versions of OSes are not maintained over more than a few ...

  5. High Precision Event Timer - Wikipedia

    en.wikipedia.org/wiki/High_Precision_Event_Timer

    Older operating systems that do not support a hardware HPET device can only use older timing facilities, such as the programmable interval timer (PIT) or the real-time clock (RTC). Windows XP, when fitted with the latest hardware abstraction layer (HAL), can also use the processor's Time Stamp Counter (TSC), or ACPI Power Management Timer (ACPI ...

  6. Timing (music) - Wikipedia

    en.wikipedia.org/wiki/Timing_(music)

    Research in music cognition has shown that time as a subjective structuring of events in music, differs from the concept of time in physics. [2] Listeners to music do not perceive rhythm on a continuous scale, but recognise rhythmic categories that function as a reference relative to which the deviations in timing can be appreciated.

  7. osu! - Wikipedia

    en.wikipedia.org/wiki/Osu!

    Osu! is a rhythm game in which hit circles appear as notes over a song's runtime, and the objective is to click on the circles at the appropriate time and in the correct order, [5] [6] [7] aided by rings called approach circles that close in on the hit circles to visually indicate the timing. [6]

  8. Audio-to-video synchronization - Wikipedia

    en.wikipedia.org/wiki/Audio-to-video_synchronization

    Presentation time stamps (PTS) are embedded in MPEG transport streams to precisely signal when each audio and video segment is to be presented and avoid AV-sync errors. . However, these timestamps are often added after the video undergoes frame synchronization, format conversion and preprocessing, and thus the lip sync errors created by these operations will not be corrected by the addition ...

  9. Be-Music Source - Wikipedia

    en.wikipedia.org/wiki/Be-Music_Source

    When the player hits notes with the proper timing, a gauge will fill up. When the player misses a note, the gauge will drain. In addition to normal notes, there are also long notes that must be held, and mine notes that will explode and drain the gauge if hit. To clear the game, the player's gauge must be filled to a specified level at the end ...