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The Abstract Window Toolkit (AWT) is Java's original platform-dependent windowing, graphics, and user-interface widget toolkit, preceding Swing. The AWT is part of the Java Foundation Classes (JFC) — the standard API for providing a graphical user interface (GUI) for a Java program. AWT is also the GUI toolkit for a number of Java ME profiles.
Jython includes almost all of the modules in the standard Python programming language distribution, lacking only some of the modules implemented originally in C. For example, a user interface in Jython could be written with Swing, AWT or SWT. Jython compiles Python source code to Java bytecode (an intermediate language) either on demand or ...
The original AWT was a simple Java wrapper library around native (operating system-supplied) widgets such as menus, windows, and buttons. Swing was the next generation GUI toolkit introduced by Sun in Java Platform, Standard Edition (J2SE) 1.2. Swing was developed to provide a richer set of GUI software components than AWT.
Android Virtual Device (Emulator) to run and debug apps in the Android studio. Android Studio supports all the same programming languages of IntelliJ (and CLion) e.g. Java, C++, and more with extensions, such as Go; [19] and Android Studio 3.0 or later supports Kotlin, [20] and "Android Studio includes support for using a number of Java 11 ...
Android SDK. The Android SDK is a software development kit for the Android software ecosystem that includes a comprehensive set of development tools. [2] [3] These include a debugger, libraries, a handset emulator based on QEMU, documentation, sample code, and tutorials.
A preview release of the Android SDK was released on November 12, 2007. On July 15, 2008, the Android Developer Challenge Team accidentally sent an email to all entrants in the Android Developer Challenge announcing that a new release of the SDK was available in a "private" download area.
The AWT Native Interface is designed to give developers access to an AWT Canvas for direct drawing with native code. In fact, the Java 3D API extension to the standard Java SE JDK relies heavily on the AWT Native Interface to render 3D objects in Java. The AWT Native Interface is very similar to the JNI, and the steps are the same as those of ...
A Dalvik-powered phone. The relative merits of stack machines versus register-based approaches are a subject of ongoing debate. [16]Generally, stack-based machines must use instructions to load data on the stack and manipulate that data, and, thus, require more instructions than register machines to implement the same high-level code, but the instructions in a register machine must encode the ...