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In information technology and computer science, the pattern of applying one-way mutations on an immutable data state is called unidirectional data flow. [1] Separation of state changes from presentation has many benefits and was popularized with Redux for unidirectional data flow combined with React for presenting, or rendering, data state.
The program focuses on commands, in line with the von Neumann [2]: p.3 vision of sequential programming, where data is normally "at rest". [3]: p.7 In contrast, dataflow programming emphasizes the movement of data and models programs as a series of connections.
Formally, we represent each event in a distributed flow as a quadruple of the form (x,t,k,v), where x is the location (e.g., the network address of a physical node) at which the event occurs, t is the time at which this happens, k is a version, or a sequence number identifying the particular event, and v is a value that represents the event payload (e.g., all the arguments passed in a method ...
Data flow diagram with data storage, data flows, function and interface. A data-flow diagram is a way of representing a flow of data through a process or a system (usually an information system). The DFD also provides information about the outputs and inputs of each entity and the process itself.
A unidirectional data channel using standard input and output. Data written to the write-end of the pipe is buffered by the operating system until it is read from the read-end of the pipe. Two-way communication between processes can be achieved by using two pipes in opposite "directions". All POSIX systems, Windows Named pipe
There have been multiple data-flow/stream processing languages of various forms (see Stream processing). Data-flow hardware (see Dataflow architecture) is an alternative to the classic von Neumann architecture. The most obvious example of data-flow programming is the subset known as reactive programming with spreadsheets. As a user enters new ...
Annotated information flow diagram. An information flow diagram (IFD) is a diagram that shows how information is communicated (or "flows") from a source to a receiver or target (e.g. A→C), through some medium. [1]: 36–39 The medium acts as a bridge, a means of transmitting the information. Examples of media include word of mouth, radio ...
In bi-directional data transfer buses, two opposing unidirectional strobes can be sent from each device. Often the strobe is free running in this case. That is, the strobe continues to toggle whether there is data being transferred or not. Another variation is the sharing of the same bus to transfer the strobe.