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  2. Free and open-source graphics device driver - Wikipedia

    en.wikipedia.org/wiki/Free_and_open-source...

    Due to the history of the rigidity of proprietary driver development there has been a recent surge in the number of community-backed device drivers for desktop and mobile GPUs. Free and Open Hardware organizations like FOSSi, LowRISC, and others, would also benefit from the development of an open graphical hardware standard.

  3. Automotive pixel link - Wikipedia

    en.wikipedia.org/wiki/Automotive_pixel_link

    Automotive pixel link, or APIX, is a serial high speed gigabit multichannel link to interconnect displays, cameras and control units over one single cable targeting automotive applications. APIX2 transmits up to two independent high-resolution real-time video channels and has bidirectional protected data communication with Ethernet , SPI, and ...

  4. List of open-source mobile phones - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source_mobile...

    The Dragonbox Pyra contains only one proprietary blob (GPU driver), but the Mobile (phone) Edition has more Some hardware components used in phones require drivers (or firmware ) to run. For many components, only proprietary drivers are available [ 1 ] (open source phones usually seek components with open drivers.

  5. List of Intel graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Intel_graphics...

    Overview of Intel Arc Alchemist GPUs for mobile devices Branding and Model [77] Launch Code name Process Transistors (billion) Die size (mm 2) Core config [a] [b] L2 cache Core clock [c] Fillrate [d] Memory Processing power TDP Bus interface Pixel (GP/s) Texture (GT/s) Type Size Bandwidth (GB/s) Bus width Clock Half precision Single precision

  6. Color Graphics Adapter - Wikipedia

    en.wikipedia.org/wiki/Color_Graphics_Adapter

    This used 4 bits per pixel, with a total memory use of (160 * 100 * 4) / 8 = 8 kilobytes. 320 × 200 in 4 colors, chosen from 3 fixed palettes, with high- and low-intensity variants, with color 1 chosen from a 16-color palette. This used 2 bits per pixel, with a total memory use of (320 * 200 * 2) / 8 = 16 kilobytes.

  7. ATI Rage - Wikipedia

    en.wikipedia.org/wiki/ATI_Rage

    It was ATI's first dual texturing renderer, in that it could output two pixels per clock (two pixel pipelines). The processor was known for its well-performing 32-bit color mode, but also its poorly dithered 16-bit mode ; the RAGE 128 was not much faster in 16-bit color despite the lower bandwidth requirements.

  8. Impulse (software) - Wikipedia

    en.wikipedia.org/wiki/Impulse_(software)

    Impulse was a digital distribution and multiplayer platform. Originally developed by Stardock to succeed Stardock Central, it was purchased by GameStop in March 2011, [2] [3] and was subsequently rebranded as GameStop PC Downloads, with the client being renamed GameStop App. [4]

  9. Qualcomm EDL mode - Wikipedia

    en.wikipedia.org/wiki/Qualcomm_EDL_mode

    The Qualcomm Emergency Download mode, commonly known as Qualcomm EDL mode and officially known as Qualcomm HS-USB QD-Loader 9008 [1] is a feature implemented in the boot ROM of a system on a chip by Qualcomm which can be used to recover bricked smartphones. [2] [3] On Google's Pixel 3, the feature was accidentally shown to users after the phone ...