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  2. Circular reference - Wikipedia

    en.wikipedia.org/wiki/Circular_reference

    Circular references can appear in computer programming when one piece of code requires the result from another, but that code needs the result from the first. For example, the two functions, posn and plus1 in the following Python program comprise a circular reference: [further explanation needed]

  3. Duff's device - Wikipedia

    en.wikipedia.org/wiki/Duff's_device

    Duff's device provides a compact loop unrolling by using the case keyword both inside and outside the loop. This is unusual because the contents of a case statement are traditionally thought of as a block of code nested inside the case statement, and a reader would typically expect it to end before the next case statement.

  4. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    A loop is a sequence of statements which is specified once but which may be carried out several times in succession. The code "inside" the loop (the body of the loop, shown below as xxx) is obeyed a specified number of times, or once for each of a collection of items, or until some condition is met, or indefinitely. When one of those items is ...

  5. Data manipulation language - Wikipedia

    en.wikipedia.org/wiki/Data_manipulation_language

    In SQL, the data manipulation language comprises the SQL-data change statements, [3] which modify stored data but not the schema or database objects. Manipulation of persistent database objects, e.g., tables or stored procedures, via the SQL schema statements, [3] rather than the data stored within them, is considered to be part of a separate data definition language (DDL).

  6. Don't repeat yourself - Wikipedia

    en.wikipedia.org/wiki/Don't_repeat_yourself

    "Don't repeat yourself" (DRY), also known as "duplication is evil", is a principle of software development aimed at reducing repetition of information which is likely to change, replacing it with abstractions that are less likely to change, or using data normalization which avoids redundancy in the first place.

  7. Loop-switch sequence - Wikipedia

    en.wikipedia.org/wiki/Loop-switch_sequence

    The loop-switch sequence is a specific derivative of spaghetti code. It is not necessarily an antipattern to use a switch statement within a loop—it is only considered incorrect when used to model a known sequence of steps. The most common example of the correct use of a switch within a loop is an inversion of control such as

  8. Loop dependence analysis - Wikipedia

    en.wikipedia.org/wiki/Loop_dependence_analysis

    In computer science, loop dependence analysis is a process which can be used to find dependencies within iterations of a loop with the goal of determining different relationships between statements. These dependent relationships are tied to the order in which different statements access memory locations.

  9. Inner loop - Wikipedia

    en.wikipedia.org/wiki/Inner_loop

    Because the entire inner loop is performed for each iteration of the outer loop, optimizations of the inner loop will have much greater effect than optimizations of the outer loop. In many languages there are at least two types of loops – for loops and while loops – and they can be nested within each other. [ 1 ]