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  2. Virtual reality - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality

    In projector-based virtual reality, modeling of the real environment plays a vital role in various virtual reality applications, including robot navigation, construction modeling, and airplane simulation. Image-based virtual reality systems have been gaining popularity in computer graphics and computer vision communities. In generating ...

  3. The Reality Behind AR and VR - AOL

    www.aol.com/entertainment/reality-behind-ar-vr...

    The post The Reality Behind AR and VR appeared first on SPIN. For the last decade at least, augmented reality (AR) and virtual reality (VR) have been touted multiple times as hot, emerging ...

  4. Extended reality - Wikipedia

    en.wikipedia.org/wiki/Extended_reality

    Extended reality (XR) is an umbrella term to refer to augmented reality (AR), mixed reality (MR), and virtual reality (VR). The technology is intended to combine or mirror the physical world with a "digital twin world" able to interact with it, [1] [2] giving users an immersive experience by being in a virtual or augmented environment.

  5. Augmented reality - Wikipedia

    en.wikipedia.org/wiki/Augmented_reality

    According to Greg Jones, director of AR and VR at Google, augmented reality is going to "reconnect physical and digital retail". [184] AR technology is also used by furniture retailers such as IKEA, Houzz, and Wayfair. [184] [182] These retailers offer apps that allow consumers to view their products in their home prior to purchasing anything.

  6. Will VR and movement finally dominate gaming? - AOL

    www.aol.com/news/vr-movement-finally-dominate...

    The cost behind VR Cost, though, had been one of the things holding virtual reality back . While some virtual reality headsets still cost thousands of pounds, some of the most popular ones cost ...

  7. 360-degree video - Wikipedia

    en.wikipedia.org/wiki/360-degree_video

    The use of the term "virtual reality" to describe 360-degree video has been disputed, as VR typically refers to interactive experiences wherein the viewer's motions can be tracked to allow real-time interactions within a virtual environment, with orientation and position tracking. In 360-degree video, the locations of viewers are fixed, viewers ...

  8. Jaron Lanier - Wikipedia

    en.wikipedia.org/wiki/Jaron_Lanier

    In his book Dawn of the New Everything: Encounters with Reality and Virtual Reality (2017), Lanier reflects on his upbringing in 1960s New Mexico, his lifelong relationship with technology, and his path to Silicon Valley. Part personal memoir and part rumination on virtual reality, Lanier highlights VR's versatility both in historical context ...

  9. Virtual reality applications - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_applications

    Immersive virtual reality technology is able to replicate believable restorative nature experiences, either using 360 degree video footage or environments created from 3D real-time rendering, often developed using game engines like Unreal Engine or Unity. This is useful for users who cannot access certain areas, for example, senior citizens or ...