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Various crossover games bring in characters, settings and other elements from other video games commonly outside of the publisher's IP realm, such as in the case of the Super Smash Bros. series. This type of licensing tends to pose an issue for the retention and preservation of video games particular on digital download services.
The concept of video games as a form of art is a commonly debated topic within the entertainment industry.Though video games have been afforded legal protection as creative works by the Supreme Court of the United States, the philosophical proposition that video games are works of art remains in question, even when considering the contribution of expressive elements such as acting, visuals ...
Nintendo is one of the largest video game publishers in the world, producing both hardware and software. Since the release of the Nintendo Entertainment System in 1985, the company has generally been proactive to assure its intellectual property in both hardware and software is legally protected.
This lists includes works for which installments exist in multiple forms of media, such as books, comic books, films, television series, and video games. Multimedia franchises usually develop through a character or fictional world becoming popular in one medium, and then expanding to others through licensing agreements , with respect to ...
Treasure Co., Ltd. [a] is a Japanese video game developer based in Tokyo known for its action, platform, and shoot 'em up games. The company was founded in 1992 by former Konami employees seeking to explore original game concepts and free themselves from Konami's reliance on sequels.
The British Academy Video Games Award for New Intellectual Property is an award presented annually by the British Academy of Film and Television Arts (BAFTA). It is given in honor to "the best game which is not part of an established series and represents a new intellectual property".
Video game consoles had reached the 16-bit era with the ability to support higher resolution graphics. Alongside this, video games had started to draw older players, creating a market for games with more mature content, both on home consoles and in arcades. [2] During this period, two key players were Nintendo and Sega.
Intellectual Decathlon is a puzzle video game for the Apple II. It is a multiplayer game which includes events based on memory, pattern and logic puzzles. Intellectual Decathlon was written by Gabor and Alexander Laufer and published by Muse Software in 1984. [1]