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  2. BlueStacks - Wikipedia

    en.wikipedia.org/wiki/BlueStacks

    BlueStacks (also known as BlueStacks by now.gg, Inc.) is a chain of cloud-based cross-platform products developed by the San Francisco-based company of the same name. The BlueStacks App Player enables the execution of Android applications on computers running Microsoft Windows or macOS.

  3. List of computer system emulators - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_system...

    Cross-platform/POSIX API: binaries for 32-bit Intel Linux, Raspberry Pi, OS X Lion, and OS X Yosemite: GPL3: ee9 V3.1a July 18, 2018: English Electric KDF9: Cross-platform/POSIX API: binary for 32-bit Windows with Cygwin: GPL3: ee9 V10 February 25, 2024: English Electric KDF9: Cross-platform/POSIX API: binary for 32-bit Raspberry Pi 4/400 GPL3 ...

  4. Video game console emulator - Wikipedia

    en.wikipedia.org/wiki/Video_game_console_emulator

    The emulator subsequently uses the BIOS dump to mimic the hardware while the ROM dump (with any patches) is used to replicate the game software. [7] ROM files and ISO files are created by either specialized tools for game cartridges, or regular optical drives reading the data. [16]

  5. QEMU - Wikipedia

    en.wikipedia.org/wiki/QEMU

    System calls are thunked for endianness and for 32/64-bit mismatches. Fast cross-compilation and cross-debugging are the main targets for user-mode emulation. System emulation. In the system emulation mode, QEMU emulates a full computer system, including peripherals. It can be used to provide virtual hosting of several virtual computers on a ...

  6. RetroArch - Wikipedia

    en.wikipedia.org/wiki/RetroArch

    RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]

  7. Microsoft Visual C++ - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Visual_C++

    It was also available in a bundle called Visual C++ 16/32-bit Suite, which included Visual C++ 1.5. [14] Visual C++ 2.0, which included MFC 3.0, was the first version to be 32-bit only. In many ways, this version was ahead of its time, since Windows 95, then codenamed "Chicago", was not yet released, and Windows NT had only a small market share ...

  8. Windows on Windows - Wikipedia

    en.wikipedia.org/wiki/Windows_on_Windows

    Many 16-bit Windows legacy programs can run without changes on newer 32-bit editions of Windows. The reason designers made this possible was to allow software developers time to remedy their software during the industry transition from Windows 3.1 to Windows 95 and later, without restricting the ability for the operating system to be upgraded to a current version before all programs used by a ...

  9. VirtualBox - Wikipedia

    en.wikipedia.org/wiki/VirtualBox

    Support for 32-bit Windows was removed in 6.0. Support for Windows 2000 was removed in version 1.6. [76] [77] Support for Windows XP was removed in version 5.0. [78] [79] Support for Windows Vista was removed in version 5.2. Support for Windows 7 (64-bit) was removed in version 6.1. Support for Windows 8 (64-bit) was removed in version 7.0. [80 ...