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  2. Fourth, fifth, and sixth derivatives of position - Wikipedia

    en.wikipedia.org/wiki/Fourth,_fifth,_and_sixth...

    Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.

  3. Acceleration - Wikipedia

    en.wikipedia.org/wiki/Acceleration

    By the fundamental theorem of calculus, it can be seen that the integral of the acceleration function a(t) is the velocity function v(t); that is, the area under the curve of an acceleration vs. time (a vs. t) graph corresponds to the change of velocity.

  4. Jerk (physics) - Wikipedia

    en.wikipedia.org/wiki/Jerk_(physics)

    An elastically deformable mass deforms under an applied force (or acceleration); the deformation is a function of its stiffness and the magnitude of the force. If the change in force is slow, the jerk is small, and the propagation of deformation is considered instantaneous as compared to the change in acceleration.

  5. Symbolab - Wikipedia

    en.wikipedia.org/wiki/Symbolab

    Symbolab is an answer engine [1] that provides step-by-step solutions to mathematical problems in a range of subjects. [2] It was originally developed by Israeli start-up company EqsQuest Ltd., under whom it was released for public use in 2011. In 2020, the company was acquired by American educational technology website Course Hero. [3] [4]

  6. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    There are two main descriptions of motion: dynamics and kinematics.Dynamics is general, since the momenta, forces and energy of the particles are taken into account. In this instance, sometimes the term dynamics refers to the differential equations that the system satisfies (e.g., Newton's second law or Euler–Lagrange equations), and sometimes to the solutions to those equations.

  7. Angular acceleration - Wikipedia

    en.wikipedia.org/wiki/Angular_acceleration

    In physics, angular acceleration (symbol α, alpha) is the time rate of change of angular velocity.Following the two types of angular velocity, spin angular velocity and orbital angular velocity, the respective types of angular acceleration are: spin angular acceleration, involving a rigid body about an axis of rotation intersecting the body's centroid; and orbital angular acceleration ...

  8. Leapfrog integration - Wikipedia

    en.wikipedia.org/wiki/Leapfrog_integration

    Leapfrog integration is a second-order method, in contrast to Euler integration, which is only first-order, yet requires the same number of function evaluations per step. Unlike Euler integration, it is stable for oscillatory motion, as long as the time-step Δ t {\displaystyle \Delta t} is constant, and Δ t < 2 / ω {\displaystyle \Delta t<2 ...

  9. Circular motion - Wikipedia

    en.wikipedia.org/wiki/Circular_motion

    In this case, the three-acceleration vector is perpendicular to the three-velocity vector, = and the square of proper acceleration, expressed as a scalar invariant, the same in all reference frames, = + /, becomes the expression for circular motion, =. or, taking the positive square root and using the three-acceleration, we arrive at the proper ...