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  2. List of educational video games - Wikipedia

    en.wikipedia.org/.../List_of_educational_video_games

    Carmen Sandiego Math Detective: Broderbund: Mathematics Carmen Sandiego [4] 1998 Chill Manor [5] Animation Magic: I.M. Meen: 1996 The ClueFinders [6] The Learning Company: Common Core: The ClueFinders [6] 1998-2002 Dr. Brain [7] Sierra On-Line and Knowledge Adventure: Dr. Brain: 1992-1999 Brain Age [8] Nintendo SPD and Nintendo EPD: Brain Age ...

  3. Number Munchers - Wikipedia

    en.wikipedia.org/wiki/Number_Munchers

    The game was designed for school and home use for grades four to eight with parental controlled options to set the difficulty level. [5] It teaches multiples, factors, prime numbers, equalities, and inequalities. It helped introduce math skills to younger students, [6] while helping older students to reinforce their existing math skills. [7]

  4. Cool Math Games - Wikipedia

    en.wikipedia.org/wiki/Cool_Math_Games

    [4] [8] [5] [9] However, Cool Math Games confirmed that it would not be shutting down and was focusing on getting new HTML5 games and converting old Flash games to HTML5 after Adobe Flash reached its end-of-life in 2020. [5] [4] The website opted to use emulation technologies like Ruffle to continue using and viewing legacy flash content. [10]

  5. Multiplication table - Wikipedia

    en.wikipedia.org/wiki/Multiplication_table

    Multiplication table from 1 to 10 drawn to scale with the upper-right half labeled with prime factorisations. In mathematics, a multiplication table (sometimes, less formally, a times table) is a mathematical table used to define a multiplication operation for an algebraic system.

  6. Treasure Mountain! - Wikipedia

    en.wikipedia.org/wiki/Treasure_Mountain!

    All the games in this series are math and reading comprehension oriented educational adventure games aimed at younger children. Games in the treasure series all have the same three stage gameplay format where a special object, whose location can be deduced by answering questions, is needed to reach the next stage.

  7. Tic-tac-toe - Wikipedia

    en.wikipedia.org/wiki/Tic-tac-toe

    Tic-tac-toe A completed game of tic-tac-toe Other names Noughts and Crosses Xs and Os Genres Paper-and-pencil game Players 2 Setup time Minimal Playing time ~1 minute Chance None Skills Strategy, tactics, observation Tic-tac-toe (American English), noughts and crosses (Commonwealth English), or Xs and Os (Canadian or Irish English) is a paper-and-pencil game for two players who take turns ...

  8. Addition - Wikipedia

    en.wikipedia.org/wiki/Addition

    For example, 6 + 7 = 13 can be derived from 5 + 7 = 12 by adding one more. [36] Making ten: An advanced strategy uses 10 as an intermediate for sums involving 8 or 9; for example, 8 + 6 = 8 + 2 + 4 = 10 + 4 = 14. [36] As students grow older, they commit more facts to memory, and learn to derive other facts rapidly and fluently.

  9. Nerdle - Wikipedia

    en.wikipedia.org/wiki/Nerdle

    Nerdle is a web-based number game created and developed by London-based [1] data scientist Richard Mann [2] [3] [1] together with his children and software developer Marcus Tettmar. Players have six attempts to guess an eight-digit/symbol calculation, with feedback given for each guess in the form of colored tiles indicating when the chosen ...