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Free and open-source software portal This is a category of articles relating to 3D computer graphics software which can be freely used, copied, studied, modified, and redistributed by everyone that obtains a copy: " free software " or " open source software ".
These APIs for 3D computer graphics are particularly popular: ANGLE, web browsers graphics engine, a cross-platform translator of OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple.
This is a list of models and meshes commonly used in 3D computer graphics for testing and demonstrating rendering algorithms and visual effects. Their use is important for comparing results, similar to the way standard test images are used in image processing .
The following is a list of video editing software.. The criterion for inclusion in this list is the ability to perform non-linear video editing.Most modern transcoding software supports transcoding a portion of a video clip, which would count as cropping and trimming.
Unlike 3D film and similar techniques, the result is two-dimensional, without visual depth. More often, 3D graphics are being displayed on 3D displays, like in virtual reality systems. 3D graphics stand in contrast to 2D computer graphics which typically use completely different methods and formats for creation and rendering.
Computer-generated imagery (CGI) is a specific-technology or application of computer graphics for creating or improving images in art, printed media, simulators, videos and video games. These images are either static (i.e. still images) or dynamic (i.e. moving images).
This is a category of articles relating to 3D computer graphics software which is available free of charge See also: Category:Free 3D graphics software Pages in category "Freeware 3D graphics software"
2D to 3D video conversion (also called 2D to stereo 3D conversion and stereo conversion) is the process of transforming 2D ("flat") film to 3D form, which in almost all cases is stereo, so it is the process of creating imagery for each eye from one 2D image.
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