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  2. Killer NIC - Wikipedia

    en.wikipedia.org/wiki/Killer_NIC

    The Killer NIC (Network Interface Card), from Killer Gaming (now a subsidiary of Intel Corporation), is designed to circumvent the Microsoft Windows TCP/IP stack, and handle processing on the card via a dedicated network processor. Most standard network cards are host based, and make use of the primary CPU.

  3. Ethernet flow control - Wikipedia

    en.wikipedia.org/wiki/Ethernet_flow_control

    Wireshark screenshot of an Ethernet pause frame. Ethernet flow control is a mechanism for temporarily stopping the transmission of data on Ethernet family computer networks. The goal of this mechanism is to avoid packet loss in the presence of network congestion. The first flow control mechanism, the pause frame, was defined by the IEEE 802.3x ...

  4. Why is my computer so slow? - AOL

    www.aol.com/products/blog/why-is-my-computer-so-slow

    Slow Startup: If your computer takes an unusually long time to boot up and become usable after turning it on, it could be a sign of underlying issues such as too many startup programs or a ...

  5. TCP offload engine - Wikipedia

    en.wikipedia.org/wiki/TCP_offload_engine

    Originally TCP was designed for unreliable low speed networks (such as early dial-up modems) but with the growth of the Internet in terms of backbone transmission speeds (using Optical Carrier, Gigabit Ethernet and 10 Gigabit Ethernet links) and faster and more reliable access mechanisms (such as DSL and cable modems) it is frequently used in data centers and desktop PC environments at speeds ...

  6. Troubleshoot a broadband internet connection - AOL Help

    help.aol.com/articles/troubleshooting-a...

    These suggestions are designed to help with broadband connections only. If you don't have broadband, you'll need to try other steps to fix problems with a dial-up internet connection.

  7. Interpacket gap - Wikipedia

    en.wikipedia.org/wiki/Interpacket_gap

    The time is measured from the end of the frame check sequence of one frame to the start of the preamble for the next. [ 2 ] : 5 During data reception, some interpacket gaps may be smaller due to variable network delays, clock tolerances (all speeds), and the presence of repeaters (10 Mbit/s only).

  8. Network throughput - Wikipedia

    en.wikipedia.org/wiki/Network_throughput

    In a network simulation model with infinite packet queues, the asymptotic throughput occurs when the latency (the packet queuing time) goes to infinity, while if the packet queues are limited, or the network is a multi-drop network with many sources, and collisions may occur, the packet-dropping rate approaches 100%.

  9. Bufferbloat - Wikipedia

    en.wikipedia.org/wiki/Bufferbloat

    In a first-in first-out queuing system, overly large buffers result in longer queues and higher latency, and do not improve network throughput. It can also be induced by specific slow-speed connections hindering the on-time delivery of other packets. The bufferbloat phenomenon was described as early as 1985. [1]