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Note that in some cases, the king can catch a pawn when he is outside the square by creating threats that must be parried, and gain a tempo. In the Réti endgame study (by Richard Réti, 1921), the white king is outside the square of the black pawn, two tempi short of catching the pawn. White can draw, however, by "going after two birds at once ...
The pawn mate, also known as the David and Goliath mate, is a common method of checkmating. Although the pawn mate can take many forms, it is characterized generally as a mate in which a pawn is the final attacking piece and where enemy pawns are nearby. Its alternate name is taken from the biblical account of David and Goliath.
Under some circumstances, two knights and a king can force checkmate against a king and pawn (or rarely more pawns). The winning plan, quite difficult to execute in practice, is to blockade the enemy pawn(s) with one of the knights, maneuver the enemy king into a stalemated position, then bring the other knight over to checkmate. [56]
A draw results if the defending king can reach the square in front of the pawn or the square in front of that (or capture the pawn). [20] If the attacking king can prevent that, the king will assist the pawn in being promoted to a queen or rook, and checkmate can be achieved.
Even though two knights cannot force checkmate (with the help of their king) against a lone king (with the exception of positions where White wins in one move), decreasing the material advantage and allowing the defending king to have a pawn can actually allow for a forced checkmate. The reason that checkmate can be forced is that the pawn ...
A dead position is defined as a position where neither player can checkmate their opponent's king by any sequence of legal moves. [34] According to the rules of chess the game is immediately terminated the moment a dead position appears on the board. Some basic endings are always dead positions; for example: king against king;
White threatens to capture the pawn or checkmate by Rh1 if the black pawn promotes to a queen, rook, or bishop. The only move that does not lose for Black is 74...e1=N+! The resulting rook versus knight endgame is a theoretical draw (see pawnless chess endgame). In the actual game, mistakes were made in the rook versus knight endgame, and White ...
Basic checkmates are positions in which one side has only a king and the other side has one or two pieces and can checkmate the opposing king, with the pieces working together with their king. For example, king and pawn endgames involve only kings and pawns on one or both sides, and the task of the stronger side is to promote one of the pawns.