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A problem frame is a description of a recognizable class of problems, where the class of problems has a known solution. In a sense, problem frames are problem patterns. Each problem frame has its own frame diagram. A frame diagram looks essentially like a problem diagram, but instead of showing specific domains and requirements, it shows types ...
See frame rate. frag To kill or achieve a kill in a game against a player or non-player opponent. [66] See also gib. frame rate A measure of the rendering speed of a video game's graphics, typically in frames per second (FPS). frame-perfect An action that must be performed within a single frame for perfect execution. free look 1.
In artificial intelligence, with implications for cognitive science, the frame problem describes an issue with using first-order logic to express facts about a robot in the world. Representing the state of a robot with traditional first-order logic requires the use of many axioms that simply imply that things in the environment do not change ...
Tagging allows editors to specialize, teaches editors and warns readers about subpar or problematic content. It is better if people solve the problems they encounter themselves, but not everyone may be able to. Editors are sometimes obliged to justify inclusion of tags, such as in the case of Template:POV.
The most common causes of lag are expressed as ping time (or simply ping) and the frame rate (fps). Generally a lag below 100 ms (10 hz or fps) is considered to be necessary for playability. The lowest ping physically possible for a connection between opposite points on Earth crossing half of the planet is 133 ms.
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In computing, a page fault is an exception that the memory management unit (MMU) raises when a process accesses a memory page without proper preparations. Accessing the page requires a mapping to be added to the process's virtual address space.